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v1.7.3.0 Please post Server Reports here


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PR:BF2 v1.7.3.0 Changelog (2022/12/26)
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General:

Updated default FPS lock to 200.

Updated shaders to use logarithmic depth buffer.

Fixed some mounted machine guns clipping with camera in first person.

Fixed optics blur shader rarely not deactivating.



COOP:

Added module to randomize bot kits and spawn times (default disabled).



STATICS:

Updated all concrete bridges to be non destroyable.

Fixed building forward outposts and emplacements inside statics.



Menu:

Optimized bleed effect textures.



Vehicles:

Added Mi-8 AMTSh CAS variants.

Added Ka-29T CAS variants.

Updated close support bridge collision to be easier to drive across.

Updated helicopter flares to spawn closer to mounted countermeasure systems.

Fixed Shturm not needing a driver to operate.

Fixed IDF Humvee not sinking in water.

Fixed being unable to exit Kamaz trucks if driver exit is blocked.

Fixed not being able to zero PT91 Twardy cupola machine gun.



Weapons:

Updated all grenade launcher smoke to shoot normal smoke grenades.

Updated mortar placement restrictions to allow mortars in separate places.



Levels:

General:

Added Icebound - Seasonal (4x4km).

Added Quan - Seasonal (2x2km)


Adak:

AAS32: Added Ka-29T CAS.


Beirut:

Updated Russian DoD to cover most of the water.

AAS32: Added Ka-29T CAS.


Kfar Halab:

Decreased view distance to 500m from 650m.

Added off-map airbases for Russia and MEC.

AAS64: Replaced Mi-24 Hind with Mi-8 AMTSh CAS.

AAS64: Replaced T90A with BMP-3M.

AAS32: Added Russian Mi-8 AMTSh CAS vs MEC Mi-24 Hind.


Muttrah City:

AAS64: Delayed all MEC logis.

AAS64: Updated all USMC Hueys to respawn.


Operation Marlin:

INS64: Replaced French Panther with NH90.


Pavlovsk Bay:

AAS32: Added Ka-29T CAS.


Sbeneh Outskirts:

Fixed trash piles being too big without collision.


Ulyanovsk:

Increased main base DoD.


Vadso City:

AAS32: Added Ka-29T CAS.

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