<?xml version="1.0"?>
<rss version="2.0"><channel><title>PR Server Reports Latest Topics</title><link>https://veterans-gaming.com/forums/forum/138-pr-server-reports/</link><description>PR Server Reports Latest Topics</description><language>en</language><item><title>Was banned</title><link>https://veterans-gaming.com/forums/topic/17653-was-banned/</link><description><![CDATA[<p>
	I was banned by power abuse
</p>
]]></description><guid isPermaLink="false">17653</guid><pubDate>Fri, 23 May 2025 03:30:49 +0000</pubDate></item><item><title>mumble server needs restart</title><link>https://veterans-gaming.com/forums/topic/16859-mumble-server-needs-restart/</link><description><![CDATA[<p>
	Do it!
</p>
]]></description><guid isPermaLink="false">16859</guid><pubDate>Fri, 29 Nov 2024 13:04:54 +0000</pubDate></item><item><title>v1.7.0.2 Please post Server Reports here</title><link>https://veterans-gaming.com/forums/topic/10872-v1702-please-post-server-reports-here/</link><description><![CDATA[
<p>
	PR:BF2 v1.7.0.2 Changelog (2022/01/21)<br>
	-----------------------<br><br>
	Menu:
</p>

<p>
	Added Ukrainian fonts by Tymkolt.
</p>

<p>
	<br>
	Vehicles:
</p>

<p>
	Added Apache AH64 without Hellfires and reduced gun ammo.
</p>

<p>
	Updated vehicle HUD to show guns in orange while delay to use.
</p>

<p>
	Updated vehicle HUD to show R next to ammo while reloading.
</p>

<p>
	Fixed some vehicles permanently showing guns as damaged.
</p>

<p>
	Fixed P51D guns not shooting from all barrels.
</p>

<p>
	Fixed Su-30 co-pilot unable to return to cockpit view.
</p>

<p>
	Fixed SdKfz 231 driver camera clipping into model.
</p>

<p>
	Fixed Vietnam A4C jet showing selection icons when selecting Napalm
</p>

<p>
	Fixed Bf109 landing gear floating below aircraft.
</p>

<p>
	Fixed Bf109 pilot showing medic kit geometries.
</p>

<p>
	Fixed Ju-87b POV cameras being too high.
</p>

<p>
	Fixed CH-146 exit positions.
</p>

<p>
	<br>
	Weapons:
</p>

<p>
	Fixed WW2 hand grenades dealing less damage than modern ones.
</p>

<p>
	<br>
	Levels:
</p>

<p>
	General:
</p>

<p>
	Removed re-supply and repair code from WW2 statics that should not have it.
</p>

<p>
	<br>
	Adak:
</p>

<p>
	AAS128: Updated flags to be only capable by RedFor.
</p>

<p>
	<br>
	Bamyan:
</p>

<p>
	AAS32: Updated flags to be only capable by RedFor.
</p>

<p>
	<br>
	Field of Kassel:
</p>

<p>
	Fixed grass rendering issues.
</p>

<p>
	Fixed terrain issues.
</p>

<p>
	Fixed Artillery flag showing USA arty instead of German.
</p>

<p>
	Improved performance in Town.
</p>

<p>
	AAS16: Reduced tickets by 100.
</p>

<p>
	AAS32: Fixed missing bleed on flags.
</p>

<p>
	AAS64&amp;128: Updated flags to be only capable by BluFor.
</p>

<p>
	<br>
	Khamisiyah:
</p>

<p>
	COOP: Fixed AI spawn points.
</p>

<p>
	COOP: Fixed AI jets crashing into ground.
</p>

<p>
	<br>
	Musa Qala:
</p>

<p>
	Added INS128 NL vs Taliban.
</p>

<p>
	INS16: Delayed SPG by 5 minutes.
</p>

<p>
	INS32:
</p>

<p>
	Decreased caches to 4.
</p>

<p>
	Added LAV-25.
</p>

<p>
	Added Mk-19 Humvee.
</p>

<p>
	INS64: Delayed SPG by 5 minutes.
</p>
]]></description><guid isPermaLink="false">10872</guid><pubDate>Fri, 21 Jan 2022 18:28:42 +0000</pubDate></item><item><title>PR:BF2 v1.7.1.0 Please post Server Reports or issues here</title><link>https://veterans-gaming.com/forums/topic/11440-prbf2-v1710-please-post-server-reports-or-issues-here/</link><description><![CDATA[
<p>
	PR:BF2 v1.7.1.1
</p>

<p>
	<b>Kashan Desert LRG</b>
</p>

<p>
	F-16C bomb kills do not count as kills on the scoreboard
</p>

<p>
	<strong>Silent Eagle ALT</strong>
</p>

<p>
	Bots spawn without parachutes and die (second to last flag)
</p>
]]></description><guid isPermaLink="false">11440</guid><pubDate>Fri, 22 Jul 2022 19:36:15 +0000</pubDate></item><item><title>Invisible server</title><link>https://veterans-gaming.com/forums/topic/11417-invisible-server/</link><description><![CDATA[
<p>
	VG Coop server seems to be invisible on servers list despite being active. It's still possible to join it with IP address.
</p>

<p>
	Edit: Mumble also seems to be fully dead.
</p>
]]></description><guid isPermaLink="false">11417</guid><pubDate>Tue, 19 Jul 2022 13:35:31 +0000</pubDate></item><item><title>v1.7.0.1 Please post Server Reports here</title><link>https://veterans-gaming.com/forums/topic/10836-v1701-please-post-server-reports-here/</link><description><![CDATA[
<p>
	PR:BF2 v1.7.0.1 Changelog (2022/01/07)<br>
	-----------------------<br>
	General:
</p>

<p>
	Fixed missing information icons for advanced graphics options.
</p>

<p>
	<br>
	Coop:
</p>

<p>
	Fixed Rosomak crashing clients.
</p>

<p>
	Fixed AMX10RC crashing clients.
</p>

<p>
	Increased ticket bleed delay to 15 minutes (from 10).
</p>

<p>
	<br>
	Vehicles:
</p>

<p>
	Added desert texture for ZBL-08.
</p>

<p>
	Updated BF109 to use MG131 13mm instead of MG17.
</p>

<p>
	Updated WW2 plane gun sounds to be heard from further away.
</p>

<p>
	Fixed Merkava using AMX10 smoke HUD.
</p>

<p>
	Fixed M3 AAV and Flak 38 Opel Blitz showing white square when using scroll wheel.
</p>

<p>
	Fixed M3 AAV minimap icon becoming white after exiting the vehicle from the gunner position.
</p>

<p>
	Fixed BF109 bomb being too strong.
</p>

<p>
	Fixed Ju-87B bomb being too weak.
</p>

<p>
	Fixed SdKfz 233 having thermals.
</p>

<p>
	Fixed CCIP on jets only working when having dynamic shadows enabled.
</p>

<p>
	Fixed jet cannon crosshair disappearing when CCIP finds no impact.
</p>

<p>
	Fixed Ju-87B having multiple magazines for MG.
</p>

<p>
	Fixed Ju-87B not rearming MG when only half empty.
</p>

<p>
	Fixed VBCI showing two heat bars.
</p>

<p>
	Fixed WW2 planes showing two heat bars.
</p>

<p>
	Fixed Puma IFV having no smoke.
</p>

<p>
	Fixed Mirage HUD always showing cannon as selected.
</p>

<p>
	<br>
	Weapons:
</p>

<p>
	Fixed SPG-9 switching cameras when selecting FRAG.
</p>

<p>
	Fixed Flak 38 firing sound not matching ROF.
</p>

<p>
	<br>
	Levels:
</p>

<p>
	General:
</p>

<p>
	Fixed Vehicle Warfare showing wrong ticket count when using in game map info.
</p>

<p>
	<br>
	Bijar Canyons:COOP128:
</p>

<p>
	Fixed terrain disappearing at a certain distance for players without the "Increase terrain LOD" option checked.
</p>

<p>
	Decreased spawn time for choppers to exactly 5 minutes (from 7) and updated a few trucks and jeeps to spawn twice
</p>

<p>
	<br>
	Field of Kassel:AAS32:
</p>

<p>
	Reduced tickets for both teams by 100.
</p>

<p>
	Removed two tanks per team.
</p>

<p>
	Removed one AAV per team.
</p>

<p>
	Removed spawnpoints from German airfield to prevent accidental spawns. You can still reach it through teleporter near command post.
</p>

<p>
	AAS64:
</p>

<p>
	Reduced tickets for both teams by 100.
</p>

<p>
	Updated USA rallypoint to be permanent spawnpoint.
</p>

<p>
	Updated 2 tanks per team to not respawn.
</p>

<p>
	Removed Panzer 3 spawning near town.
</p>

<p>
	Removed one AAV team.
</p>

<p>
	AAS128:
</p>

<p>
	Fixed terrain disappearing at a certain distance for players without the "Increase terrain LOD" option checked.
</p>

<p>
	Fixed route to only have two active flags at start.
</p>

<p>
	Removed depot flag.
</p>

<p>
	<br>
	Icebound:
</p>

<p>
	Fixed helicopters not rearming.
</p>

<p>
	<br>
	Khamisiyah:
</p>

<p>
	COOP32: Fixed Blufor not having ticket bleed after losing all flags.
</p>

<p>
	<br>
	Kozelsk:
</p>

<p>
	COOP32: Fixed Redfor having ticket bleed if Blufor captures their first flag.
</p>

<p>
	<br>
	Laskhar Valley:
</p>

<p>
	COOP64: Fixed Redfor having ticket bleed if Blufor captures their first flag.
</p>

<p>
	<br>
	Masirah:
</p>

<p>
	COOP16: Fixed Blufor not having ticket bleed after losing all flags.
</p>

<p>
	<br>
	Operation Marlin:
</p>

<p>
	COOP64: Fixed Redfor not having ticket bleed after losing all flags.
</p>

<p>
	<br>
	Test Bootcamp:
</p>

<p>
	Added new loading music by Unicode.
</p>

<p>
	<br>
	Shijia Valley:
</p>

<p>
	COOP32: Fixed neither side having ticket bleed after losing all flags
</p>
]]></description><guid isPermaLink="false">10836</guid><pubDate>Fri, 07 Jan 2022 19:38:56 +0000</pubDate></item><item><title>Hard server crash [12:20 ZULU]</title><link>https://veterans-gaming.com/forums/topic/10524-hard-server-crash-1220-zulu/</link><description><![CDATA[
<p>
	Requires a manual restart.
</p>
]]></description><guid isPermaLink="false">10524</guid><pubDate>Wed, 01 Sep 2021 12:22:51 +0000</pubDate></item><item><title>Server Crash ?</title><link>https://veterans-gaming.com/forums/topic/9852-server-crash/</link><description><![CDATA[<p>
	Can anyone explain why the server is not working? Need a reboot?
</p>]]></description><guid isPermaLink="false">9852</guid><pubDate>Thu, 18 Mar 2021 11:41:43 +0000</pubDate></item><item><title>All bugs/broken stuff on maps</title><link>https://veterans-gaming.com/forums/topic/9584-all-bugsbroken-stuff-on-maps/</link><description><![CDATA[<p>
	A list of broken stuff in PR COOP maps. Will try and update the list as I remember/find more stuff, and hope you guys will add to it as well.<br /><br /><span style="color:#f1c40f;">Al Basrah - Standard:</span> Flag spawns for last two flags are switched (Apartments and Palace), infantry spawns on Palace instead of Apartments, and when Apartments is neutral they all start spawning on one broken spawn in the center of the flag compound.<br /><span style="color:#f1c40f;">Assault on Grozny - Standard:</span> Transport trucks despawn after a short amount of time.<br /><span style="color:#f1c40f;">Black Gold - Infantry:</span> Chopper does not have rearm and repair point.<br /><span style="color:#f1c40f;">Black Gold - Standard:</span> Transport trucks despawn after a short amount of time.<br /><span style="color:#f1c40f;">Carentan - Standard:</span> Last cappable flag in DoD, must run next always.<br /><span style="color:#f1c40f;">Carentan - Alternative:</span> No spawn points for Americans. Unplayable.<br /><span style="color:#f1c40f;">Dovre Winter - Standard:</span> Area attack is like a nuke, it's called in, you don't hear or see anything except a mild suppression effect and it kills everything inside every building in the area, no hiding from it.<br /><span style="color:#f1c40f;">Goose Green - Standard:</span> Entering the helicopter disables mumble until you leave it. The pilot can't communicate via mumble at all.<br /><span style="color:#f1c40f;">Jabal al Burj - Alternative:</span> Broken spawn on Bridge flag. They stop spawning there after Dam is capped.<br /><span style="color:#f1c40f;">Jabal al Burj - Large:</span> Although not really broken, the map should have out of bounds areas marked.<br /><span style="color:#f1c40f;">Kafr Halab - Standard:</span> Tickets bleed out quickly after second last flag is capped, even though there is one more flag to be capped.<br /><span style="color:#f1c40f;">Karbala - Standard:</span> Enemies don't spawn on the last flag at all.<br /><span style="color:#f1c40f;">Kashan Desert - Alternative:</span> Broken spawns on North Village, they keep spawning even though the flag is neutral. They stop spawning when North Bunkers flag is capped.<br /><span style="color:#f1c40f;">Kozelsk - Alternative:</span> Enemies don't spawn on last flag. Only in the vehicles.<br /><span style="color:#f1c40f;">Masirah - Large:</span> All enemies seem to be attacking uncappable Terminal flag even though West Radar is the cappable one.<br /><span style="color:#f1c40f;">Musa Qala - Standard:</span> Friendlies can't spawn on their squadleaders.<br /><span style="color:#f1c40f;">Operation Barracuda - Large:</span> Building one FOB doesn't work, building two FOBs does. You can't spawn on the FOB or build emplacements if only one FOB is built in the area, you gotta cheat it by building two.<br /><span style="color:#f1c40f;">Operation Marlin - Standard:</span> Last cappable flag in DoD. Enemy chopper is useless.<br /><span style="color:#f1c40f;">Pavlovsk Bay - Standard:</span> Enemies get stuck on spawn in the southern bay of Submarine Pen flag.<br /><span style="color:#f1c40f;">Pavlovsk Bay - Alternative:</span> Broken spawn on Construction Site flag, enemies die immediately upon spawning.<br /><span style="color:#f1c40f;">Route E-106 - Standard:</span> Broken, bots spawn in their main and immediately die.<br /><span style="color:#f1c40f;">Vadso City - All:</span> Not possible to see flags or flag names on map, can't see cap progress either. Not sure if fixed or not, haven't played it recently.<br /><span style="color:#f1c40f;">Wanda Shan - Standard:</span> Bots don't spawn on last flag at all. Bots die upon exiting Stingers on second last flag.<br /><br />
	 
</p>]]></description><guid isPermaLink="false">9584</guid><pubDate>Sun, 06 Dec 2020 13:12:17 +0000</pubDate></item><item><title>Dovre and Dovre Winter</title><link>https://veterans-gaming.com/forums/topic/9711-dovre-and-dovre-winter/</link><description><![CDATA[
<p>
	Few moments ago I was unable to put Dovre into the map vote, even though I have tried it before and it worked completely fine (using words <em>dovre</em> or <em>dovr</em>).
</p>

<p>
	Dovre Winter won the map vote, but was not supposed to be there.
</p>

<p>
	I was trying to fix it but the server kept on forcing Dovre Winter as the next map, which eventually led to a server crash on loading.
</p>
]]></description><guid isPermaLink="false">9711</guid><pubDate>Fri, 05 Feb 2021 18:00:29 +0000</pubDate></item><item><title>Commander Kill Count</title><link>https://veterans-gaming.com/forums/topic/9617-commander-kill-count/</link><description><![CDATA[<p>
	Just a minor thing I notice when I was playing commander. <br />
	the kill counts don't update even after the round is over. everything you kill while on commander is not counted. <br />
	but if you resign everything goes back to normal. (the commander kills will still not be counted after)
</p>]]></description><guid isPermaLink="false">9617</guid><pubDate>Sat, 26 Dec 2020 19:16:51 +0000</pubDate></item><item><title>PR COOP Server Reports thread 1.6</title><link>https://veterans-gaming.com/forums/topic/9275-pr-coop-server-reports-thread-16/</link><description><![CDATA[
<p>
	<span style="background-color:#121212;color:#f1c40f;font-size:20px;">If you just experienced a crash, please report it here.  </span><span style="background-color:#121212;color:#f1c40f;font-size:20px;">This allows us to easily compile our gathered info in a single thread<span> </span><img alt=":)" data-emoticon="1" height="20" src="https://veterans-gaming.com/uploads/emoticons/default_smile.png" srcset="https://veterans-gaming.com/uploads/emoticons/smile@2x.png 2x" style="border-style:none;vertical-align:middle;" title=":)" width="20"> .</span>
</p>

<p>
	<font color="#f1c40f"><span style="font-size:20px;">If the server is down, or you experience bugginess of any kind, please post in this thread.</span></font>
</p>

<p>
	 
</p>

<p>
	Not showing on server lists /  gametracker and all that jazz.
</p>
]]></description><guid isPermaLink="false">9275</guid><pubDate>Fri, 23 Aug 2019 09:37:16 +0000</pubDate></item><item><title>Time Between Rounds Too Long</title><link>https://veterans-gaming.com/forums/topic/9437-time-between-rounds-too-long/</link><description><![CDATA[
<p>
	Hello PR overlords,
</p>

<p>
	 
</p>

<p>
	the time between rounds is way too long. I am not sure what the deployment std is but it's short enough to have a quick banter and then load into the next mission.
</p>

<p>
	It's been like this since the last update.
</p>

<p>
	 
</p>

<p>
	Cheers
</p>
]]></description><guid isPermaLink="false">9437</guid><pubDate>Sun, 16 Aug 2020 16:22:23 +0000</pubDate></item><item><title>Can't enter the game.</title><link>https://veterans-gaming.com/forums/topic/9286-cant-enter-the-game/</link><description><![CDATA[
<p>
	So I updated PR and tried to enter it, I had to login and all that new stuff with steam support... then when I retrieved my account and clicked play the launcher closed! I waited for a bit then went to task manager to see if the game is starting. PR was not there, tried to start it again and the launcher was not in it's previous location so I deleted the shortcut and made a new one for PRLauncherLogin. Now that i try to start it nothing happens, nothing in task manager or event viewer. What do i do?
</p>

<p>
	*edit: The launcher won't start!
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">9286</guid><pubDate>Fri, 08 May 2020 14:03:44 +0000</pubDate></item><item><title>VG Server is down</title><link>https://veterans-gaming.com/forums/topic/9213-vg-server-is-down/</link><description><![CDATA[<p>
	 VG server is down again after crashing in  fallujah west 
</p>]]></description><guid isPermaLink="false">9213</guid><pubDate>Wed, 01 Apr 2020 19:22:48 +0000</pubDate></item><item><title>Server issue</title><link>https://veterans-gaming.com/forums/topic/9154-server-issue/</link><description><![CDATA[<p>
	Dead screen again, this time Jabal Al Burj Standard
</p>]]></description><guid isPermaLink="false">9154</guid><pubDate>Mon, 10 Feb 2020 17:46:38 +0000</pubDate></item><item><title>Server Issue - Faction Crashes</title><link>https://veterans-gaming.com/forums/topic/9066-server-issue-faction-crashes/</link><description><![CDATA[
<p>
	Hi Everyone,
</p>

<p>
	I'd like to begin a thread about server crashes that are caused by factions, perhaps a collective approach to solving this problem would help us to come up with a suitable map rotation or at least a list of maps that should not be set based on the current map setting.
</p>

<p>
	<a contenteditable="false" data-ipshover="" data-ipshover-target="https://veterans-gaming.com/index.php?/profile/818-vg-melon-muncher/&amp;do=hovercard" data-mentionid="818" href="https://veterans-gaming.com/index.php?/profile/818-vg-melon-muncher/" rel="">@=VG= Melon Muncher</a> please feel free to chime in here and describe how this issue can happen.
</p>

<p>
	My understanding is that if the next map contains a faction that is the same as the current map the server will sometimes crash. Not sure if that is accurate because I've never managed to replicate this problem in local or on a live server. Could we start this thread off with what others know about this problem? Is it real? How often does it happen? Can you reproduce a crash by having two particular maps follow each other?
</p>

<p>
	cheers,
</p>

<p>
	Kav
</p>
]]></description><guid isPermaLink="false">9066</guid><pubDate>Wed, 23 Oct 2019 23:08:28 +0000</pubDate></item><item><title>Server Issues (Fly South Bug FIXED!)</title><link>https://veterans-gaming.com/forums/topic/9044-server-issues-fly-south-bug-fixed/</link><description><![CDATA[
<p>
	So is this related to the known mission bug and that crashes PR?
</p>

<p>
	Does PR crash on a certain map? mission?
</p>

<p>
	I placed a script that checks if Mumble and PR are running and restarts them if they are not. If thats not working thats starange i'll take a look tomorrow evening.
</p>

<p>
	Could be that the script only checks every hour i think, may have to change that.
</p>

<p>
	How often would you like the server to restart? I know that a lot of Arma 3 servers restart at least 4 times in 24hr is that sensible for PR too?
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	__________
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:16px;"><u><strong>UPDATE:</strong></u></span></span>
</p>

<blockquote class="ipsQuote" data-ipsquote="" data-ipsquote-contentapp="forums" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentcommentid="89067" data-ipsquote-contentid="9044" data-ipsquote-contenttype="forums" data-ipsquote-timestamp="1571628357" data-ipsquote-userid="639" data-ipsquote-username="=VG= SemlerPDX">
	<div class="ipsQuote_citation">
		1 hour ago, =VG= SemlerPDX said:
	</div>

	<div class="ipsQuote_contents ipsClearfix">
		<p>
			<strong><span style="color:#2ecc71;"><span style="font-size:18px;">Alon has provided a file and this issue should be gone now.  The fix is in place and the server has gone for the last 8 hours or so without a crash.</span></span></strong>
		</p>

		<p>
			<strong><span style="color:#2ecc71;"><span style="font-size:18px;">Please actively try to crash the server by flying south of the map border, and report if it actually crashes the server.  We think it will not.</span></span></strong>
		</p>

		<p>
			<strong><span style="color:#ffffff;">If the server does crash, please note the time (in ZULU/PRT/GMT) and the map (and if known, the next map that was going to be loading).</span></strong>  The crash dump system is still running, so I can cross reference any crashes with dump logs and provide them to Alon if needed.  As the issue involves memory allocation, it may be difficult to reproduce even if it is not fixed.  But we're assuming it is.
		</p>

		<p>
			 
		</p>

		<blockquote class="ipsQuote" data-ipsquote="">
			<div class="ipsQuote_citation">
				Quote
			</div>

			<div class="ipsQuote_contents ipsClearfix">
				<p>
					<em><strong><span style="color:#2ecc71;">[R-Dev] AlonTavor wrote ...</span></strong></em><br><br><span style="color:#95a5a6;">Thanks, I have found the exact cause.</span>
				</p>

				<p>
					<br><span style="color:#95a5a6;">Someone forgot to check bounds on the heightmap array in the AI module. Going east or west just reads the next row of the array. Going north or south overflows/underflows the array and reads junk data. If memory layout is such that before/after the array the page is unalloacted, accessing that memory segfaults.</span>
				</p>

				<p>
					<span style="color:#95a5a6;">Interestingly, this seems to happen only with south? I guess the initialization order could guarantee that the next pages are allocated.<br>
					Since memory allocation methods depend on the OS, on some systems it can happen more often.</span>
				</p>

				<p>
					<span style="color:#95a5a6;">I'll try to fix it for 1.6</span>
				</p>
			</div>
		</blockquote>

		<p>
			 
		</p>

		<p>
			Thanks again to everyone for your patience and understanding throughout this whole thing!!  Cheers! <img alt=":drinks:" data-emoticon="1" src="https://veterans-gaming.com/uploads/emoticons/drinks.gif" title=":drinks:"></p>
	</div>
</blockquote>

<p>
	 
</p>
]]></description><guid isPermaLink="false">9044</guid><pubDate>Tue, 24 Sep 2019 01:07:41 +0000</pubDate></item><item><title>Game Update</title><link>https://veterans-gaming.com/forums/topic/9046-game-update/</link><description><![CDATA[<p>
	Hey Guys! Our server needs to be updated to the new game specs.  Thanks!
</p>]]></description><guid isPermaLink="false">9046</guid><pubDate>Sun, 29 Sep 2019 13:26:18 +0000</pubDate></item><item><title>SERVER DOWN 8/13/2019</title><link>https://veterans-gaming.com/forums/topic/9010-server-down-8132019/</link><description><![CDATA[<p>
	AGAIN!
</p>]]></description><guid isPermaLink="false">9010</guid><pubDate>Tue, 13 Aug 2019 11:36:24 +0000</pubDate></item><item><title>Server down (fixed)</title><link>https://veterans-gaming.com/forums/topic/9004-server-down-fixed/</link><description><![CDATA[<p>
	Not showing on gametracker or PR server browser and can't connect via IP
</p>]]></description><guid isPermaLink="false">9004</guid><pubDate>Thu, 08 Aug 2019 13:59:38 +0000</pubDate></item><item><title>Server down (fixed)</title><link>https://veterans-gaming.com/forums/topic/8991-server-down-fixed/</link><description><![CDATA[<p>
	The server has been down for over half an hour.
</p>]]></description><guid isPermaLink="false">8991</guid><pubDate>Sun, 28 Jul 2019 17:13:15 +0000</pubDate></item><item><title>EDIT Server is up, it just doesn't show up on Gametracker</title><link>https://veterans-gaming.com/forums/topic/8995-edit-server-is-up-it-just-doesnt-show-up-on-gametracker/</link><description><![CDATA[<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileid="1986" href="https://veterans-gaming.com/uploads/monthly_2019_07/image.png.013be2dee1525bb6819ae062b2a0b6d7.png" rel=""><img alt="image.thumb.png.f3a480f6b476d02ff93e1dff358f6ec9.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1986" src="https://veterans-gaming.com/uploads/monthly_2019_07/image.thumb.png.f3a480f6b476d02ff93e1dff358f6ec9.png" /></a>
</p>]]></description><guid isPermaLink="false">8995</guid><pubDate>Wed, 31 Jul 2019 12:47:53 +0000</pubDate></item><item><title>Server Down (Fixed)</title><link>https://veterans-gaming.com/forums/topic/8984-server-down-fixed/</link><description><![CDATA[<p>
	Server appears fucked and is not in the list.
</p>]]></description><guid isPermaLink="false">8984</guid><pubDate>Sat, 13 Jul 2019 13:53:15 +0000</pubDate></item><item><title>Need admin on server ASAP</title><link>https://veterans-gaming.com/forums/topic/8920-need-admin-on-server-asap/</link><description><![CDATA[<p>
	To many TKs, flag skipping and not listening to orders at the moment for like 4 maps at least, pls someone get on the server ASAP thank you !
</p>]]></description><guid isPermaLink="false">8920</guid><pubDate>Mon, 29 Apr 2019 19:22:46 +0000</pubDate></item></channel></rss>
