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Re: VG Game/Drink/Fun night on the 27th April (Off Topic) Posted on 18 Apr : 14:52
SemlerPDX =VG= wrote ...

then you don't know how to play.
10oz. of liquor in under one hour? for several hours?
getting drunk once in awhile is one thing, son, but fighting alcohol poisoning like it's a game is nothing to be proud of...


I was proud of drinking to that level but that 20 years ago, now just like to get a nice buzz going once in a while.
Re: Revealed: Hundreds of words to avoid using online if you don't want the government spying on you! (Off Topic) Posted on 29 May : 05:13
To me it looks like standard smoke screen. As you look at that list you see words you expect them to be looking for. Then the rest are just those types of word that you go between "ok maybe" and "are you kidding."

To keep people from really knowing you give them way much more than the expect. Let the people worry about which ones are really watch words.
Re: ACRE help (Arma II) Posted on 26 May : 06:22
Might go into where the ACRE is installed and delete it, then make sure you empty trash. This will cause a sixupdater to do a fresh install of it as it might just be a corrupt install.
Re: ACRE help (Arma II) Posted on 25 May : 19:28
if you are on TS if you right click on Semler and send him a poke letting him know you are having TS/ACRE issues then he might be able to help.
Re: Newbie here (Introductions) Posted on 21 May : 14:26
Welcome to the site.
Re: Arma Session Signup - 19/5/12 (Arma II) Posted on 19 May : 11:21
Going to go to MicroSlob and knock some heads together. Hate having to reinstall cause corrupt login file.

Looks like I won't make it
Re: Arma Session Signup - 19/5/12 (Arma II) Posted on 17 May : 07:03
Put me down for this one.
Re: More Favourite YouTube! (Everything Else ) Posted on 16 May : 05:58
Re: ARMA 2 OA ACE/ACRE Training. (Arma II) Posted on 15 May : 10:03
I am Central Standard Time (GMT -6, i beleive as i am at work and don't have my cheat sheet with me)
Re: ARMA 2, regular FT(s)/SQ (Arma II) Posted on 15 May : 05:14
Calv wrote ...

AirborneAlways wrote ...

I am looking at taking the sniper/spotter slot. While at current size of operation it doesn't seem appropriate to move to that slot yet.

For those who don't know, sniper/spotter fills to roles. 1) they take the enemy out if need be. 2) they provide visual intel to those one the ground.

So if someone want to work together, we can hit the sniper range on the CLAfgan map to sharping shooting skills.



Once we're using ACE I may introduce a sniper team but anyone wanting to play those roles would have to pass a qualification mission. Due to the close co-operation required in sniper pairs I would most likely expect people to find and train with a buddy beforehand and qualify together.
Minimum skills I would be testing would be:
* Knowledge of basic equipment: DAGR, prc117f radio, spotting scope (maybe), windometer (exact name escapes me).
* Sniper would be expected to be able to reliably hit a stationary target at 600m with the first shot, and at 800m within 2 shots. (This is based on what I can do with minimal practice, the bar may be raised if candidates impress me)
* Ability to reach a target area with minimal engagement of enemy patrols.
* Accuracy of target reports - would be x number of reportable targets in an area, scored based on how many you report.
* Able to provide an 8 digit grid ref for observed targets. Both with and without using the DAGR/Vector.

I would most likely lump the burden of JTAC duties onto the spotter aswell so they'd need to know how to use the laser designator, and how to call for air/fire support. This would be trained and tested separately though and wouldn't be required to qual as a basic spotter.




That is kind of why I put it out there to find someone to start working with. The way I look at both sniper and spotter should be able to verse roles, which mean a lot of learning for both. Not uncommon for snipers to do JTAC as well as needing to be proficient in several other areas.
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