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CptHawk

PR Admin
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    61
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123 Great

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About CptHawk

  • Rank
    Private First Class

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  • Steam
    https://steamcommunity.com/id/csnighthawk
  1. PR Chopper-sound-bug

    The Rotor systems on the Helicopters I'm flying keep spinning in a ground idle state when i get out of them now... But no sound bug as of yet. I also don't see vehicle fires anymore and can somehow see vehicle damage smoke through buildings now...
  2. Napalm

    Convention on Prohibitions or Restrictions on the Use of Certain Conventional Weapons which may be deemed to be Excessively Injurious or to have Indiscriminate Effects (with Protocols I, II and III) Geneva, 10 October 1980 United States of America Upon signature: "The United States Government welcomes the adoption of this Convention, and hopes that all States will give the most serious consideration to ratification or accession. We believe that the Convention represents a positive step forward in efforts to minimize injury or damage to the civilian population in time of armed conflict. Our signature of this Convention reflects the general willingness of the United States to adopt practical and reasonable provisions concerning the conduct of military operations, for the purpose of protecting noncombatants. "At the same time, we want to emphasize that formal adherence by States to agreements restricting the use of weapons in armed conflict would be of little purpose if the parties were not firmly committed to taking every appropriate step to ensure compliance with those restrictions after their entry into force. It would be the firm intention of the United States and, we trust, all other parties to utilize the procedures and remedies provided by this Convention, and by the general laws of war, to see to it that all parties to the Convention meet their obligations under it. The United States strongly supported proposals by other countries during the Conference to include special procedures for dealing with compliance matters, and reserves the right to propose at a later date additional procedures and remedies, should this prove necessary, to deal with such problems. "In addition, the United States of course reserves the right, at the time of ratification, to exercise the option provided by article 4 (3) of the Convention, and to make statements of understanding and/or reservations, to the extent that it may deem that to be necessary to ensure that the Convention and its Protocols conform to humanitarian and military requirements. As indicated in the negotiating record of the 1980 Conference, the prohibitions and restrictions contained in the Convention and its Protocols are of course new contractual rules (with the exception of certain provisions which restate existing international law) which will only bind States upon their ratification of, or accession to, the Convention and their consent to be bound by the Protocols in question." Upon ratification: Reservation: "Article 7 (4) (b) of the Convention shall not apply with respect to the United States." Declaration: The United States declares, with reference to the scope of application defined in article 1 of the Convention, that the United States will apply the provisions of the Convention, Protocol I, and Protocol II to all armed conflicts referred to in articles 2 and 3 common to the Geneva Conventions for the Protection of War Victims of August 12, 1949. Understandings: The United States understands that article 6 (1) of the Protocol II does not prohibit the adaptation for use as booby-traps of portable objects created for a purpose other than as a booby-trap if the adaptation does not violate paragraph (1)(b) of the article. The United States considers that the fourth paragraph of the preamble to the Convention, which refers to the substance of provisions of article 35 (3) and article 55 (1) of additional Protocol I to the Geneva Conventions for the Protection of War Victims of August 12, 1949, applies only to States which have accepted those provisions. Upon Consent to be bound by Protocol III Reservation: The United States of America, with reference to Article 2, paragraphs 2 and 3, reserves the right to use incendiary weapons against military objectives located in concentrations of civilians where it is judged that such use would cause fewer casualties and/or less collateral damage than alternative weapons, but in so doing will take all feasible precautions with a view to limiting the incendiary effects to the military objective and to avoiding, and in any event to minimizing, incidental loss of civilian life, injury to civilians and damage to civilian objects. Understanding: It is the understanding of the United States of America that any decision by any military commander, military personnel, or any other person responsible for planning, authorizing or executing military action shall only be judged on the basis of that persons assessment of the information reasonably available to the person at the time the person planned, authorized, or executed the action under review, and shall not be judged on the basis of information that comes to light after the action under review was taken. 21 January 200 Meh, Take us to court if it bothers you that much. https://web.archive.org/web/20100717100420/http://treaties.un.org/Pages/ViewDetails.aspx?src=TREATY&mtdsg_no=XXVI-2&chapter=26&lang=en
  3. Frame drops on kashan (not khamisiyah)

    But this isn't happening on a map with an uncappable main, this issue is on Kashan STD, with the canadians, the final flag IS their main where this problem occurs.
  4. Frame drops on kashan (not khamisiyah)

    I was talking of the airfield on Kashan, not Khami. And I don't think more fog will help, no one really starts lagging until they get close enough that everything inside renders.
  5. Frame drops on kashan (not khamisiyah)

    Khami? never heard of or experienced that myself, but I do know that Kashan Std lags the fuck out when getting close to the Airfield, and not attacking the main on that one is a moot point as its the last flag.
  6. As long as the game is currently available on the steam store, you should be able to use any physical copy key.
  7. If you have steam, you can try activating it there and it will allow you download and use it off steam. DCS A10c is on steam, so it should work. https://support.steampowered.com/kb_article.php?ref=5414-tfbn-1352
  8. Flags wont show up

    I only get the disappearing flags after I play about three to five maps with always running PR as Admin and never cleaning my cache, buuuuuut, The other thing I usually get after playing three or five maps is a crash... some overflow shit if I remember correctly, not sure if that would be related to it. Gotta be a VooDoo witch doctor to figure PR problems out sometimes. Speaking of which, if you'll excuse me, I need to sacrifice a chicken to the PR gods so I can play today.
  9. Damn! This fucker is bad-ass!

    Live fire range for the JLTV M230 and the Stryker Dragoon.
  10. AFK for extended period

    Ah man, sorry to hear that, I hope it works out for you in the end. Have a merry Christmas in spite of the bad weather.
  11. Company of Heroes 2 FREE on steam till Monday

    Nothing beats center punching a charging soviet conscript with a Willy Pete round from a ranger's recoilless rifle and setting his whole squad on fire... Also, if you use the Spearhead mod, the British get the Royal tank regiment that gives you access to the Churchill AVRE and Crocodile with Firefly backing... 10/10 insta conscript charge breaker.
  12. Company of Heroes 2 FREE on steam till Monday

    The Spearhead mod is the Bees Knees, Its pretty much all I ever use for CoH2 now. I don't do alot of PVP anymore, but if you guys wanna join me sometime, hit me up on steam.
  13. Hands up ! This is a recruitment video ! :)))

    BWAHAHAHA, Ach mein gott. I've been laughing like an idiot for ten minutes now. Spending two years in Bavaria give me a real appreciation of the Polizei one.
  14. Are bots too easy?

    I've noticed the bots have almost become asset dumb, like with the SPAA, they sometimes don't even have gunners. Yesterday on Kashan I came across two Gophers in an armored column, which normally would be a death sentence for any CAS asset, but nether had gunners and I got them both in one run. It's also gotten to the point where I find myself able to fly into the enemy base when their base AA is active, I just pop a flare every five seconds and it never touches me. Where as it used to dump missiles at me ignoring all ammo capacity, and it never mattered if I did flares or not as I couldn't defeat eight different missiles in a five second time span. I also miss the enemy CAS actually being a little bit more aggressive toward ground assets, as it stands now, they are simply flying targets for our CAS and don't really pose any real tactical threat. But the other contributing factor into the difficulty is the experience people accumulate playing the same layers on the same maps for months to years at a time. Alot of us play so much we know where to set up fobs or where we can hold up and lock down the enemy with only a hand full of people. So while I absolutely agree about the bots seemingly becoming more lack luster, It also doesn't help that every map has almost become routine for alot of the older guys against bots that always think the same way.
  15. Falcon BMS 4 my dude.... this was posted under the help section in the BMS 4 section.
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