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=VG= Acro1

VG Clan Member - Supporter-Lv1
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Everything posted by =VG= Acro1

  1. @=VG= GRNANDGLD is the master of foreshadowing Yes I'm aware that I laugh like Jafar
  2. In addition to what System said, taking enemy kits is also a pain in the ass for admins. Teamkills would go through the roof because 'he looked like a bot!' and then you gotta deal with these reports, people calling people out etc. It also makes the gameplay a bit less flowy, cuz you can't just shoot anything that 'looks very much like the enemy', you need to verify 100% with map etc. In a team-based game, where we all side together against the enemy, It's better if BLU looks like BLU and RED like RED.
  3. Heavy. We were aware of his condition, but that tiny hopeful part of me kept thinking he would just pull through and live happily ever after. The man is such a pleasure to talk to and even gave me tips during my travel because he's been to these ends of the world. A caring, helpful friend who was down-to-earth and always open to feedback. He mentioned multiple times how =VG= was his refuge and how he made great friends with us, which gave him newfound spirit during his trying times. He was our eye in the sky in PRISM, and now he'll be our eye from above for real. I will miss you brother. May you rest in peace and finally be without suffering. Until we meet again
  4. Hello @Jeffrey Are you sure your game is updated to 1.7.4.1 1.7.4.2, and have you tried connecting recently? It's possible that you updated before our server did, which would cause your issue. If you still can't join, please provide us with your username and CD key, and describe what happens when you try to connect to =VG=. What error message do you see, if any? Additionally, you may try these generic troubleshooting steps. We can't promise anything for your specific situation, but they have worked in the past. - Restarting your computer (yes, really) - Running the game as Administrator (this fixed my issue when I could start game but not connect to servers.) - Logging out and back into your PR account, or uninstalling and re-installing the game fully.
  5. Aside from the potential technical challenge (others are way more qualified than me to react on that), what exactly would you like to implement into PR? I'm seeing a very vanilla-y experience with nice graphics and sounds, but nowhere near the essence of what PR is supposed to be. This mod shows kill indicators, realtime stat displays, realtime maps etc. Sure this mod looks fun, but I wouldn't want to see those elements into PR, a game which has some form of 'realism' entwined in it's nature. A dropping body means the guy is dead, a tank going boom means the tank went boom, without pop-ups providing that info for us. This mod looks very well done, but I don't consider it compatible with PR spirit.
  6. I did notice that this spray'n'pray doesnt pay off IMO though. Have had several surprising firefights with a bot at about 15m range, and I can tap him dead while he is literally spraying about 20 bullets that mostly/all miss me. In those encounters I feel like I definitely should have died, lol.
  7. Do you mean it was intended to have differences between identical kits depending on if you spawned with them or grabbed them from crate? If so, that would seem odd, nein?
  8. Khamisiyah LRG: If you spawn with medic kit you don't have smoke grenades. If you take a medic kit from a crate, you do get smoke nades but also deployment-style healing.
  9. "OooOooOh LeT's GOOOOOoooo!!!!' - @=VG= Zeee, 2022
  10. BROOOO I hate you :')... Bali has been in my heart for months now, and I'm simply waiting on beter covid times so I can go visit the beautiful Indonesian archipelago again... Between the breathtaking sights, people, food and culture, truly one of my most memorable places ever visited. Great pictures! Please share more
  11. Very ergonomic indeed, though this usually means you'll have to download and run an EXE-file, which may cause your antivirus/antimalware to go into Def Con 5 and block execution. Google Chrome, as well as other browsers probably, will also throw red flags when you try to download an indie-created EXE-file and (depending on your security settings) may outright prevent you from downloading it. This is one reason why data is usually shared as non-self-extracting zip/rar/7z archives.
  12. I have a script for auto-extracting maps and mods for MineCraft. If you think it would be helpful I can tweak the code to work for PR maps.
  13. If you want, I can have a look at optimising your model further. Got a whole set of imported PR meshes that I optimised for use in instructional videos Blender is bae
  14. Operation BobCat STD Mumble will globally stop working for everyone, sometimes it works again later but sometimes doesn't. It almost seems like it's flag-tied but I can't rally see a pattern.
  15. Yamalia STD, no kits can be requested. Main base repair station, dropped crates and APCs all don't give kits. It keeps saying 'You need to be close to a...'. One can only take pilot kits from helicopters.
  16. Meh, that is indeed lame... Do we already know of a confirmed working fix that could be considered? I'm not aware of what "Melon's fixes" actually implies.
  17. I'm a fan, it allows for very precise insanely-powered CAS when requested, on those maps where that's welcome. Whilst hovering you're pretty vulnerable, which brings a good balance IMO.
  18. So the server can finally run Minecraft ! Paid my part. Go =VG=!
  19. @=VG= 0100011000101 @Condrad the main static danger is a charge building up on your vacuum's nozzle. All the hairs, dust and other crap passes through that 1 concentrated hole. This can potentially build up enough static charge to fry a component if you bring the nozzle too close to one of them when enough charge is built up. Canned air is free of dust, so nothing that violently rubs the inside of the canned air nozzle as it exits. The risk is rather low, but enough for some shops/manufacturers to not bring vacuums too close. My friend used to repair PC's before covid and he'd use a vacuum at a few inches distance, which would suck all the dust that he blew off with bursts of compressed air. He'd never let a vacuum part touch or get too close to any component.
  20. Best marine biology connoisseur: @LangMaster
  21. I'd like to nominate a few players as best-in-slot for the following categories: Best trans pilot: @=VG= Acro1 Best CAS pilot/gunner: @=VG= Acro1 Best medic: @=VG= Acro1 Best all-round infantry operator: @=VG= Acro1 Best dirtbike driver: =VG= Binary @=VG= Acro1 Best squad leader and morale booster: @=VG= Acro1 Best tank/APC squad operator: @=VG= Acro1 Now on a more sincere note: I nominate... everyone. For every slot/position. Have been very positively surprised by several unknown faces in the past few weeks, so to me everyone is potentially a great player in his/her slot. There's always those names you remember ofc, but I'm happy that that list keeps growing for now I love the intention though and I've known that other thread on the PR forums!
  22. If you hold Shift to focus w ironsight, then open and close the capslock map whilst holding shift still, the focus will stay zoomed even if you release shift. Feels kinda cheaty cuz you can enable the slight zoom 'permanently' this way.
  23. Arma needs way more horsepower to run smoothly, and the performance on almost any server I've seen is laughable. I played Invade / Annex for many hours and the experience isnt the same as PR. Rubberbanding, bots that die in unconvincing ways and messed up physics at times. Flying to a point for 5 minutes, then spending another 5-10 minutes walking to your target is another moodkiller for me. I can play PR for 20 minutes or 5 hours and contribute either way, but Arma needs much more time dedication. PR also has way snappier combat mechanics. A vehicle is hit and blows up. I shoot a guy and he either dies or is alive. Arma sometimes offs the guy 5s after I shoot him after bugging out like hell i was really hoping that Squad would inherit the full 'glory days' spirit of PR...
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