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Kaos

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Everything posted by Kaos

  1. Semler thanks for the reply, will follow your suggestion.
  2. I have had this message for a while, as it happens only on the VG BMS server I thought it had something to do with this server. Maybe a setting on my side?
  3. I get this message and then BMS crashes, is it my system? (does not happen on other servers)
  4. Kaos

    Moonshine.jpg

    Moonshiner
  5. Are Red Forces getting OP again? Been away for a month with work, always miss nice events
  6. It makes perfect sense, I still think there is something that does not add up though. Graphics show the situation day by day from the start of the campaign, agreed it is not detailed but a rough idea.
  7. Intel shows a sudden drop in the number of ground forces at one point and no recovery. That can very well be the consequence of the friendly fire incident. What puzzles me is the number of OPFOR planes, no matter how many are shot down it remains constant. Moreover repairs and resupplies are almost non existent for the blue side and at maximum for the red side. Try have a look at the intel graphics there might be a clue there. ( can't do it myself at this time )
  8. I took a look at the JSTAR replay and it looks normal until around day 7 then red forces literally swamped South Korea. Just guessing: a modified trigger file?
  9. Server down, please reset callsign count as well.
  10. I have been playing regularly for the past week and would like to point out a few things: I find the campaign too unbalanced. I agree that earlier versions were too favorable for the blue forces but now it is the extreme opposite. Red air seems to have an unlimited number of planes, re supplies and repairs are extremely quick for red forces. (for example: destroyed airbases are back to 100% in half a day) I am unsure that this campaign can be won even with constant human controlled flights and surely look like it has been designed with that concept in mind. This is not a complaint just an observation.
  11. TE works fine, all aircraft taxi and takeoff.
  12. I will try a TE offline and see what happens. I will post the results.
  13. Just did a flight out of Kwangju airbase, two flight package with all AI controlled aircraft. No issues, all aircraft taxied and took off as expected.
  14. I did a few flights out of Kunsan, the wingman stops on the parallel taxiway and never reaches the holding point. This happens for runway 36, not sure if the problem is there when runway 18 is in use and could be a problem for Kunsan only as I have never seen this happen at other airbases. All planes are there when joining the flight airborne; my guess is a broken or missing taxi path to runway 36.
  15. I planned a package with 2 flights in it, I was the only human player, and all AI controlled planes never got airborne. All stopped on the taxiway. There were some AI generated flights as well on the taxiway not moving. This happened this afternoon. Also noticed callsigns+9 for all flights. I read up on it and the solution is to reset the callsign count using Mission Commander.
  16. Haven't played much this month, my job kept me away from home for a while; the few times I played the weather was just fine, no problems and perfectly playable. I thought about trying the new 3D models and the new skins but did not do it knowing the compatibility problems it would cause. Either way it is fine with me. Cheers
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