=VG= Double_13

VG Clan Member
  • Content count

  • Joined

  • Last visited

Everything posted by =VG= Double_13

  1. project reality

    Nah don't be silly why would you think they might actually communicate on deployment other then for their own interest.
  2. project reality

    Tadsea is an easy map actually. I think I posted the solution for this map multiple times. But in short again drive logi out main build fob near farm wait with going into cap for like 4 min (so all the bots in us main) then all rush in bridge area with 1 squad been in town. As soon you get in the cap zone of bridge all the bots will turn back to bridge where they are greated with MG fire. As soon bridge is capped and town neutral sease fire and push to temple 2 people should be sufficient to cap it and then easy walk to main. The issue with this is the coordination of the first flag. Everybody has to go in cap the same time and not like always in a train form. Even if they cap the bridge the issue is the constant spawning of bots in the town. I think me and ted did the map within 20 min just because the mighty logitruck makes the map to easy. This tactic is the most easiest and work on every map. If 20 people can't cap the flag get out of cap for like 2 min (bots stop defending walk away) and you can cap.
  3. The Commanding will only be needed when nobody goes commanding then at least someone should take the lead. I was not planning on this but to make sure we have at least someone I shall do so. It is not in violation of the rules as I will just be another SL on the chat that has the battleplans
  4. I will join Bluefor for a change. I shall also command other squads if there is no appointed commander on the day itself. I shall update my first post with all the squad creations and selections. My squad already ready
  5. More paint I will update the list below. Note that the Positions within squads is determined by the SL. COMMANDER: INF Squad 1: ""NO"" SL Double_13 Medic: =VG= Martin Medic: =VG= Rotblut LAT: Vodka Skitalez MG: I3RY4N Breacher: JCLA Rifleman: Spartanish Grenadier: =VG= STARK INF Squad 2: Oscar Mike SL: HaterOneActual Medic: Medic: LAT: MG: Denis34312 Breacher: knifer Rifleman: finsam94 Grenadier: INF Squad 3: Crumpets SL: Sausage Medic: Midgee Medic: LAT: =VG= Blazer MG: deathdealer Breacher: Rifleman: Grenadier: INF Squad 4: Alpha Group SL: =VG= Kavlenko Medic: BrokenArrow Medic: LAT: Jersans MG: Breacher: InchpincherToo Rifleman: Grenadier: INF Squad 5: A SL: INF Squad 6: A SL: Total Signed up: X
  6. prbf2 coop insurgency gamemode

    Looks great. For now i think its great to add that the bluefor bots dont shoot the civi's. However i hope that we can get rid of that soon and make the game just like our coop server humans vs ai
  7. I hope everybody had a great time I know there wasn't much action but not every war is fought with guns blazing. From what I saw and heared from the team movements where that stealth wasn't taken very seriously as the pictures of ted will show. You had the advantage of knowing that their where only 3 enemy's on patrol shouting in local but rather then observing them you tried to pick the fight. Sure, but it also meant you lost the position of the units and they could be anywhere as they respawn. I think that if this type of event would happen next time the bluefor should take more care the way they move. But overall it wasn't that bad. GG blazer sitting all in the guard tower. To bad you didn't find dimitrys radio (was hard one to spot). Anyway we hope you had a good time and see ya next event
  8. The opfor film crew will provide stealthy pictures soon
  9. With the assumption that honeybadger is always down first, this as he is our early warning system for enemy's. They assumed it was honey laying on the ground once again
  10. The poll should stay up as not everybody who plays on the server checks it on a 3 day base.
  11. If you manually count the votes names and the number listed behind the options you notice that on every post where kavlenko voted it seems it doesnt include his double vote. I think this might be an visual error and not done on purpose.
  12. Wonder how many people will missclick a yes for a no.
  13. Well I wish you the best of luck Take care of yourself, nobody will blain you if you have to take a timeout every now and then.
  14. You clearly never played arma where one can carry 7 rockets in a backpack. so a uav trailer should not be an issue Maybe add some floats under the trailer and drag it with the boat
  15. Who says its only the 2 of us xD Someone needs to take the lead and make sure everything gets covered. Also he can also provide CO rallypoint in where the people can respawn when ze alarm does go of. You do understand that you looking for items the size of a book on a map that has plenty of hidden locations. Having people coordinate and spread out will surly help. Also commander has the task on making plans as where recon has a good overwatch position for spotting patroling units. You have to see that we (opfor)are not going to camp in a corner and wait, we will walk around in a realistic patrol and you guys have to either sneek past us or kill us silently. NO
  16. Very good point that first the SL positions should be filled. However it also mixes the teams and you might come to play with someone you don't always play with. And sorry jersans I am not on the bluefor side for most of the campaign
  17. Yeeeee this event is powered by paint
  18. introductions

    You guys know this guy? I don't just kidding man it is nice to see you on the forum. I do like your British sounding voice (not saying you are British xD) but yea man that horrible mic, every time it reminded me of the macdrive. Anyway it is good to see you enjoying the times on our server. I still play most of the games of my old days (age of empire 2, red alert 2, cnc itself) see ya on the server
  19. I just know when it sounds like bongo drums and choppers are crashing it is the beast. Great info was very interesting to read.
  20. BEST DRAWING FOR THE ? SYMBOL I HAVE SEEN EVENT WAS "AMAZING/THE BEST" Our beloved military has succeeded in uncovering the russian plans. Further we have retrieved the Might Bushido axe that was lost during the first battles. Wheres my cookie ted?
  21. Well I shall keep an eye out as if you suitable for admin on our server, I ask other admins to do the same. I already saw you where active on our teamspeak so that's good as it is one of the requirements. Please report any issues on our forum, ingame and/or teamspeak so these can be dealt with asap. Like I and the others said we rarly have and accept self made applications for staff. We are always looking in expanding our staff but we do not really support the idea of selfapplying, this as it is easyer for us to nominate people ourself (quality and not quantity). Anyway have fun playing our server and see you next time.
  22. Admins get selected by other admins and put of for nomination within the PR admin section on our forum (hidden for non PR admins). I kindly suggest that you contact one of the PR admins to see if he's interessted in nominating you.
  23. Good now I know who shall fall pray to the supreme power of the T-90's and BMP'S. Not that any of the inf would be spared, but its good to know who comes with premade coffins, saves us from chopping down the beautiful trees and potential cover form our new annexed land.
  24. kit restriction doesnt work can take any kit in a 1 man squad. Would be better to have the same restrictions as deployment has, like we did before