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Double_13

Member - (Inactive Duty)
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Everything posted by Double_13

  1. Well all valid points but did he do an continuous pingtest or just the default ping command? I can do a ping now and be perfectly fine but 2 seconds after it i might lose connection for 10 ms. Its best you just keep running the ping command in the background and check it where if it timesout at the same moment he disconnects from the server. I guess the best is to await the VPN test results. I never have any issues in other country's when I use that VPN client (cyberghost)
  2. you using 3dsmax for this and is this an PR project or nah.
  3. Sorry warghost but i lost it at step one when you mentioned installing avast. @ranger_12 you can just do an basic test while running pr open CMD and type ping 5.9.23.136 -t when you are getting disconnected from the game check if you had any loss in the console. you can also check it by pressing Control+C and it should tell you like ... packages lost. If you do have losses then its good you start looking at Traceroute and see if you can manage to bypass instable segments. But for the best ranger just try the VPN I send you on PM its once of the best VPN providers and i use it when i am on hollidayz to get fast interwerbs And still your ping is that high. xD
  4. If you want the best setup for PR get the best clock speed per core. PR doesn’t care about having 4/8/16 cores as it can only use a single core. Example Intel Core i7 7740X (4x4300MHz) is better then Intel Core i7 7820X (8x3600MHz) and many many other games do not support more the. 4 cores and even then it is really fast. dont buy SSD but buy m.2. Drives. They are much much faster then SSD but your motherboard needs to support it.
  5. O boy 24 hr muttrah here we come. Maybe an idea to swap the server to opfor after 12 hours so we have more fights? I might might be able to get the new muttrah alt layer to be ready by that time but I sadly can’t make it official in such a short time. We shall see.
  6. Well that’s sad news, he was a fun person to have around on TS. I am sure he will be missed. Guess we have to organise that muttrah 24/7 day he requested we would have if.... I think it’s a great thing to do to grant him that wish.
  7. Well I might not play ark as much but I still remember the concept from the VG server. I remember you did had to use the ground anchors and a trick to get them in an hexagon lemme see if they have some videos about it edit: here you go That’s for when you use normal building but the gates should not require this as they snap by them self make sure you do not flip them as they look ugly on one side and it should be on the inside note: I only stole his hexagon building technique for the walls the gate was just a lucky own find
  8. remember that you can use the large gates in a hexagon to create a tower. You can fill the door segments up with walls and they will have a different look that makes it nice.
  9. the world can’t be flat or else the cats would have already nocked everything off it.
  10. And that’s why we play in the PRT as armour ted always has to drive cus Sydney doesn’t want to. sydney always lags out in the first battles
  11. Well even if this would all be true then wat? Except that Call of duty might try to make money from it nothing much shall change. Volcanic activity has always been present but modern technology is now able to record it. This added to the fact some people now live on fault lines and volcanic area nothing really changed. It is just the quantity of information that is much higher then before not the activities themself. I wonder if Planet X can be linked to global warming xD
  12. Well i hugely agree with semler but many common people might not know some of the tricks / changes made to the game. For example, Most people still go by the rule grab an ammo kit from the crate so it will last longer. While this used to be true for years it isn't true anymore as with 1.5 this got changed. Grabbing a kit now costs quite some points damaging the crate faster then just rearming from it. It might be most of the regulars would show up but it should be up to them to bring in new people and motivate them to become better. Keed can always teach most of you how to take off rocketmode with an osprey xD
  13. First memory of the game was with sledgehammer. Drive the PLA tank on blackgold he says shoot the building.. enemies inside. I Shoot HE frag inside and TK 2 full squads. Luckily he was the only admin online and I didn’t get banned xD.
  14. Or just be like me and be online all the time and you don’t miss it xD
  15. Squad lead tips. 8man squad sucks unless the SL is really skilled and the players listen. Even I do not really like 8man squad as your movement gets limited. You also have to see you have more people who can get wounded/lost or whatever that would delay your plans. 6man squad is gewd. You can fit in most APCs and you fit in a chopper with the annoying blueberry taking up the last seat xD 4man squad elites. SL=medic rest ar/hat/ammo. You don’t need officer kit (unless you noscope with m9 like meh xD) cus if you need to build you have a crate.
  16. Just play with the Russian squads and you learn everything. If you fail you get kicked out the squad xD. I am not joking the best way to learn to play this game is by following players as skitalez ranger and spartanish and maybe me. I am not talking about how to best cheat/about/glitch the map tactics but what you should do in general. I run my squad in the way I except people to do the job by themself and stick near the squad. What I mean with this is that I don’t tell the ar/at where they have to go and setup, I expect them to learn/do it them self. People join the squad ask me what kit? My response: Take pilot! I don’t know maybe think yourself what is needed? (medics) do we have them?(if yes 2) then what other kit can I grab (non?) take ammo and tag along. Communication is key but spending 10 min discussing how to attack/cover bla bla bla the next flag is not going to work. If one thing should be thought it would be how to medic as people do not seem to understand how you can push bodies 2 meters away. Medic 101 quick guide 1. You have ~60 seconds orso to pickup someone. So take your time don’t simply run to the wounded body stab him while under gunfire maybe kill the guy first if you can. 2. Resuscitate is PUSH!!!!!! If someone is hugging the wall lay down on the body look 180degree away from the wall and then click. (According to what make sense the resuscitate is a projectile shooting forward the hands are just animation and don’t do anything) 3. Squadlead is not first revive!!! People be like “pickup SL alway up first” but don’t. Rather pick up the guy down next to you or most in cover. If the medic would fail the revive the person who got revived also has a chance to pick up the squad. Another good reason would be that been revived is not always safe rather have 2 other people protecting the wounded/healing SL as he is an 1shot kill. 4. You will disagree but don’t revive other squads unless their medics/sl are down. With this I mean that if your squad is moving/pushing your medics should not slack behind picking up people from other squads. They should have medics them self and you should not bother to much. Don’t get me wrong you can always help but you also need to stick near your squad. 5. Revived people can not jump/run. A medic should alway drop patches on people who are exposed to allow them to quickly get away. 6. Drop a patch on the body on sides of the hill. While many people say stab the kit it does not really work like it. The view from the wounded guy is the location you need to stab. 7. Always push double to revive. Yes people in order to revive me (and many many other people) you need to push them once or better drop a patch. It is just better to always waste one small click to push them to simply waste an epipen. Don’t ask me why just push people once before stabbing them. 8. Leftover tips Don’t stab random wounded bodies, if they don’t talk leave them. Stab up the entire squad and heal them at once (if safe) no need to heal one by one Push to find out if someone is ded or wounded ( dunno but when they move when pushing they mostly alive)
  17. Sounds like what we had on the PR tournement and Sydney got booted for flying jets xD I just show up is this would ever happen and see
  18. Nop been busy with exams coming up so you gotta wait xD
  19. Fix Combatzones so fobs can be build Fix BMP teamlock Move helicopter spawn to beach Fix First flag not showing up Fix first person joining crashing finetune the nav for some specific areas
  20. the download is up to verify if installation is correct you can play it in single player under the name D13outpost for the people who tested monday (deathdealer/volod) please delete the entire D13outpost folder before unpacking the new one server password will be given later
  21. No the map images have not been made cus the map isn’t ready yet and assets might change. The approx assets for now PL 9 boats(1.5min respawn) 2 spandral (5 min respawn) 2 bwp1(7 min respawn) 4 logi (5 min respawn) 2 trans choppers (5 min respawn) Mec 11 tanks (T72) 12 APC (bmp2/bmp3/MTLB/BTR) 4 Shilkas 4 spandrals 7 cas (3 hind 3 havoc and 1 chopper that isn’t on any other map yet) And few Milan’s/AA/MG the huge number of enemy assets are not a problem as the enemy assets spawn on the field and get reduced with every flag the humans take. Example taking the 3th flag removes (1 Spandral 1 mortar 1 APC 1 CAS 1 TANK), also note that the enemy assets are delayed to prevent an huge asset wave at start). However the key on this map is that all transport assets have been removed (jeeps trooptrucks) and you depend on FOBs so trans and logistics will be important. APC assets PL get should have enough fire power to take out the assets but you have to keep in mind that around 10 Milan’s are in the city so you will have to be careful and get your intel correct.
  22. Due to events the testing time has changed by 2 hours( time main post is correct) It might happen it might not continue at all due to some personal thingys (nothing bad)
  23. Layout we play (not exact) https://imgur.com/LKDuoZL High quality map (coop layer is not in it) https://www.realitymod.com/mapgallery/#!/outpost/gpm_cq/64
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