SerEvergreen

PR Admin
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About SerEvergreen

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  • Birthday 04/12/1990

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  1. While these are all fun and valid criticisms of the game engine's limitations, regarding the original "invisible bug" point, due to the scripted requirement to be in a squad in order to man assets, it does in fact make it easier to know who is one-manning. Unless you have proper knowledge of which asset type is strictly for bots/players on a given map, by scanning through the players manning asset(s) and accounting for them on the map, you can tell immediately that a player is one-manning if they appear manning an asset but cannot be located through choosing them on the map or squad management panel. I have been using this method, since first noticing the related limitation, to effectively pinpoint one-manners and encourage them to go back and man assets properly, or take administrative actions against them if they become uncooperative.
  2. Darn, those epi-pens are some STRONG stuffs!
  3. Maybe put up a poll associated with this to draw both people's attention as well as gauging their actual opinions out through voting. I would personally vote a yes for this.
  4. Apparently trying to fix the bots' jet using pattern to prevent them from crashing into the wall on Silent Eagle might have caused unintended consequences, as Bamyan Std now guarantees to crash the server the moment the bot enters their Su-22. Its best to remove Bamyan Std from the rotation for now.
  5. If it has gotten to this point, I need to fully address Mou and the problem I have been having with this player so far. As early as my initial period of being an admin, I have encountered Mou multiple times on our server, and almost every time during these instances, I kept noticing him making repeated but subtle actions in order to commit wasting violations. These include messing around near/at base when no one seems to be looking, and attempting to get to secluded area of the map in order to avoid observation then crash assets in a deliberate manner. One of my most vivid memory of such violation was back around 03/2017 when, during a game on Ramiel Alt, as everyone was advancing up to the east flags, Mou, having been Trans and was seemingly performing supplying missions competently so far, flew the UH-60 to the western side of the map. He then started hovering around in a way that caused the chopper to keep bumping into the statics until the rotor gave out, at which point he jumped out and let the chopper burn. At the time, I was nearby attempting to defend one of the west flags alongside @=VG= Fastjack which allowed me to notice this. When it happened, I got really annoyed and called him out on this, only to be answered back with a soft but mischievous laugh. Apparently, there seems to be a conscious effort from Mou to derive enjoyment out of violating rules, as not only has he been repeatedly doing this for a prolonged period of time, he orchestrated it in such a subtle manner to avoid getting caught, or if he happened to be observed, it would look more like an accident/mistake rather than deliberate. Unfortunately, it stopped being effective because I happened to notice this pattern way too many times. Since he is still doing this behind everyone's back to reach this point, I would recommend banning Mou and demanding him to explain himself before we decide which administrative course of action to take on him in order to remain impartial.
  6. I am amazed that didn't just crash the server outright. XD
  7. Considering there are APCs on all maps, and we don't know which map(s) you will deploy the tank(s) on, we would need to figure out the workflow a bit if the Armor squad is to be dual-purpose. Other than that, I have no problem with using both.
  8. If the T-72Bs are not one-man assets, I would like to join the tank squad as well if possible.
  9. The thing about playing CO is that there are a lot of little quirks and nuances that are never made clear or explicit through any form of documentation, and can only be found through either intuition, or being trained by an experienced CO. As such, it would be a better idea for you guys to just announce your intention of learning how to play CO when there are more experienced players around, as it will make things easier for everyone.
  10. It should not be a concern since ATX mid towers in general are 20 - 21 cm in width average, and coolers overall (that are not giants pieces or massive systems) are designed to conform with this standard. Just make sure you assemble the parts properly and organize cables/connectors up in order to both have space for parts to sit comfortably and for your own hands to maneuver inside the case, as well as to aid ventilation and allow optimal cooling efficiency. BTW, about the HDD, if you need extra storage space right now for content/data/gaming and can't wait until later to buy the 2 TB above, you can consider 1 TB instead (Western Digital WD1003FZEX), which would be half-price of the 2 TB, and would still fit your overall mid-specs build at the moment. Maybe leave even higher capacity until much later. Also, don't forget to buy a tube of Arctic Silver 5 thermal paste. In general, if you want to achieve the above goals, especially in the realm of expandability and long life-value (3 years minimum, 5 - 6 years optimal), you would probably need about $1200 - $1300 or so in order to be comfortable. Reaching these goals with similar budget to |3RY4N is possible, but some compromises and forethoughts will need to be made in order to avoid the future entertainment requirements and tech cycles (that are only going to approach neck-breaking speed) from de-valuing your system's life too early. If you wish, I will be available to assist you in this matter, and we should do so on the side anyway in order to not hijack this thread excessively.
  11. For your budget, I would recommend the following: Monitor: ASUS VS228H-P: At about $100 a piece on average, it has all the essentials you would need for both entertainment and working while still being affordable. HDD: Western Digital WD2003FZEX: About $120 a piece, 2 TB, 7200rpm, 64 MB cache, sustained 175 MB/s I/O average. You get performance of the WD Black series while paying very good capacity to cost ratio.
  12. There are a few things to consider from my perspective, if it is applicable to you: 1/ (This would probably be the most important) Since March, Microsoft has started implementing artificial restriction on all current (Intel Kaby Lake, AMD Rizen, etc.) and future CPU generations in the form of a mandatory roll-up update to Windows 7/8.1, which introduced a CPUID check routine to Windows Update in order to block you from receiving any future security and quality update if you use Kaby Lake/Rizen and beyond. This is part of their plan to impose the One Windows policy and coerce consumer base into using Windows 10, which was already mentioned a year ago and finally came into effect now. As such, if avoiding Windows 10, or any of the related nonsenses and fusses that you will have to deal with, is part of your concern, it is essential that you switch down to a Skylake generation (6xxx) CPU instead. The results will be as followed: Pros: - Allows you to use Windows 7/8.1 without being blocked from update until their extended support period expires, which is the main point of this move. - Since current Kaby Lake chipset (like your B250) supports both Skylake and Kaby Lake CPUs, you don't miss out on the improvements of the chipset and associated new motherboards if you ditch Kaby Lake CPU. - Due to the switch of Intel manufacturing model from Tick-Tock to Process-Architecture-Optimization, it will only introduce minimal changes and improvements per new generation both due to shorten release cycles and the industry approaching a physical limit to CPU die and chipset lithography size. As such, being on Skylake at the moment will still last you 3 - 4 years, and you don't have to play catch up with the newer generations for awhile still. - The market has already started the price mark down on Skylake since Kaby Lake has been introduced for more than a quarter. This will potentially save you some bucks. Cons: - You miss out on the 5-10% (CPU and workload dependent) performance increase (which, as mentioned above about Intel's new model, is not really value to fawn over anymore). - You miss out on Intel Optane Memory (which is a new generation of Intel SSD, available only to Kaby Lake and beyond). 2/ As @=VG= SemlerPDX and @=VG= Terremer have already mentioned above, you need to: - Consider getting 16 GB of RAM because the average memory consumption of the current tech cycle has already reached the 8 GB mark, and might soon pass to 16. - Consider getting a medium capacity (250/256 GB) SSD and a high capacity (1/2 TB) HDD instead of investing in higher capacity SSDs in order to reach a compromise between performance and cost, since we still haven't reached a point where NAND storage can yield good price to capacity ratio. The performance compromise can be reached with this model by putting your OS, system processes and all applications/programs on the SSD, while partitioning up the HDD to store contents, data, and games, allowing two separate storage pipelines that serves specific needs and I/O intensities without bottle-necking each other (a downside of the previous era where a single HDD for the entire system was common). - Get custom cooling for your CPU, since Intel started to not include stock cooling for current and future generations. I would also recommend going for the Cooler Master Hyper 212 EVO instead, as it is more straightforward to use, much more proven in the market, and a bit cheaper as well. Pair this with a tube of Arctic Silver 5 thermal paste, and you are set. Hope these can be of help to you.
  13. Master server is back to normal.
  14. Will this thread be intended for discussion of any and all custom COOP mechanic changes/implementations on our server? Just want to know so that we can have a proper expectation of what to talk about here, plus a potential topic name change to encompass that purpose.
  15. A few questions: 1/ Is there a limit on how many map(s) a player can sign up for Commander? 2/ Is there a limit on how many type(s) of asset(s) a Commander can choose for their map? 3/ Is there a limit on how many asset(s) of a type a Commander can deploy, assuming 2 is not true? Otherwise, assuming 2 is true, does it mean a Commander can deploy all possible amount of the chosen asset type? 4/ Does the 20 tickets cost apply to a piece of asset, or a type of asset?