• Announcements

    • =VG= SemlerPDX

      VG Servers are Back Up! *UPDATED AGAIN* TS3 Server is back; PR and Mumble are online, Arma 3 Servers are online but still need VG specific missions and configurations, should be done before end of week...   04/15/2017

      UPDATE Sunday April 23rd:
      Most everything is back online now.  The PR Server is running, and Mumble is working.  We have not yet made PR Updates available in TCAdmin, but several more people have access to update the PR Server (including me) and there should be little to no server downtime from future PR Updates.

      I've installed a second PR Server and still need to expand the VG PR License for it - it can be used for whatever, but I called it "PR EVENT SERVER" to start.  I figured we might also want a development server for things like FastJack's PR COOP Insurgency Mission testing, and we will take care of that this coming week as well, if able.

      The Arma 3 Servers have been reinstalled, and they are running basic versions of their former missions.  They still need to be configured, but they will remain online until this happens during the week (when PITN gets time).  I've set up A3 Servers with a Steam Update button in TCAdmin, any Arma Admin can now update to the latest Arma version much faster and easier, and without needing to wait for a Head Admin.    -Sem

      Sunday April 16th 2017:
      I've just received an email from the Server Host in Germany.  They host the server that runs our TS3 and various game servers here including Project Reality, and Arma 2 & 3.  Apparently, there has been a fault with our server host, possibly a hardware failure or such, but all servers in one part of their data center were affected including ours. We do not have further details at this time, but unfortunately this means VG Servers will be down until we can regain access to our server.  We were not given a time frame estimate or specific details of what damage was incurred, and we do not know if we have lost any data that was on the server.  We've been with this host for many, many years, and we've had nothing but great connections and fast servers.  Clearly this is a rare occurrence and we need to be patient as we weather this storm. I feel particularly bad for our loyal Project Reality players who were very patient waiting for our server to get it's most recent update, and I wish I could do something immediately to fix this.  It's a sad truth that it is out of our hands for the time being as we await contact from our host, and get a detailed damage report and estimate of how long until we are online again.  Of course, I've contacted the other head administrators at VG and apprised them of the situation.  We will update you all as we get information. Thank you all for your patience and understanding!

chickenjason123

PR Admin
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About chickenjason123

  • Rank
    Private
  • Birthday 02/10/1997

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  • Gender
    Female
  • Location
    Kowloon
  1. Will titans and missile silos be available for both the EU and PAC side on Highway Tampa?
  2. What kind of weird password is that. Well it is more passwordly than "event" I guess.
  3. It's not about the server hardware but the PR+BF2 server coding itself being a 10 year pile of ancient code. There are not much the devs can do about it expect refactoring the whole code base which is impossible.
  4. As the title, the coop server got into unrecoverable crashes 2-3 day in a row where players got stuck on the starting screen with the "dead" message and server not restarting itself, requiring someone to restart it manually from the control panel. Could someone look into the error logs or similar and see what is causing that?
  5. Dragon Fly: SAS Medic Bijar: N/A for now Barracuda: 2ND Inf AT Rifleman
  6. Well they will be fired for sure...
  7. Links should be working now.
  8. Please spare me for the horrible camera work and video editing. This trick was pulled out by Tophat. All credits to him. EDIT: Reuploaded for slightly better camerawork and less chatter
  9. This kit man, have you seen or heard of it?
  10. Aww man there's no marksman for the Seals *wink wink nudge nudge*
  11. You will need to enable port forwarding for BF2 server for TCP and UDP (Can't remember which port to be exact) on your router to your local IP, then it should be all good assuming your ISP allows server hosting.
  12. Do you guys still need a private server for filming? Cuz it will be 2am in the morning at my place, and I might not be available at that time. I can show you how to set one up if needed though.
  13. I think Kokan could use a bit more tickets also.
  14. Sorry to the admins, but it seems that the tickets settings and the difficulty are messed up after the VIP events, as now the Blufor have even less ticket than the described ticket count in the loading screen, e.g. only have 300 when the map normally have 600, and before the events 1k-2k tickets. While the bots having even more visual range than usual, sniping you with AK and G3s outside the map fog. Could any of the head admins to double check the settings for us, because right now it is very difficult to win maps with only ~350 tickets vs seemingly 1k tickets for the bots w/ super x-ray vision. Thanks for the help and wish you guys great game sessions.
  15. Just would like to know are we still opening the 1 extra squad for the 4 of us? Thanks.