@=VG= Fastjack, Thank you for the post and all that you and @=VG= TEDF do for the DEV side plus @=VG= Melon Muncher!. Unfortunately, it is difficult to get some more Intel as it is difficult to move off the first map in our maplist due to player count or population lately. Here is our current short-list of starters:
mapList.append muttrah_city_2 gpm_coop 64
mapList.append kashan_desert gpm_coop 64
mapList.append op_barracuda gpm_coop 64
mapList.append black_gold gpm_coop 64
mapList.append khamisiyah gpm_coop 128
mapList.append gaza_2 gpm_coop 64
mapList.append operation_marlin gpm_coop 32
mapList.append bijar_canyons gpm_coop 64
mapList.append ramiel gpm_coop 128
mapList.append route gpm_coop 16
mapList.append fallujah_west gpm_coop 64
From my experience over the last 2X weeks, I switched over to the BOT side after we started Kashan and noticed that bots are dying outside commander tent and not re-spawning properly. When the map starts up, there is a mass BOT TK from a MIG and a TANK that is triggered every time and the bots do not re spawn (Or show up in the map info as being alive).
I have dedicated a few hours this weekend to test and see differences between the solo vs COOP and it looks like the same results for a few maps. I have tried to change some maps in the rotation to have different starter factions but we need to have our "core seed starter maps" working properly to lure people back.