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    • =VG= SemlerPDX

      VG Servers are Back Up! *UPDATED AGAIN* TS3 Server is back; PR and Mumble are online, Arma 3 Servers are online but still need VG specific missions and configurations, should be done before end of week...   04/15/2017

      UPDATE Sunday April 23rd:
      Most everything is back online now.  The PR Server is running, and Mumble is working.  We have not yet made PR Updates available in TCAdmin, but several more people have access to update the PR Server (including me) and there should be little to no server downtime from future PR Updates.

      I've installed a second PR Server and still need to expand the VG PR License for it - it can be used for whatever, but I called it "PR EVENT SERVER" to start.  I figured we might also want a development server for things like FastJack's PR COOP Insurgency Mission testing, and we will take care of that this coming week as well, if able.

      The Arma 3 Servers have been reinstalled, and they are running basic versions of their former missions.  They still need to be configured, but they will remain online until this happens during the week (when PITN gets time).  I've set up A3 Servers with a Steam Update button in TCAdmin, any Arma Admin can now update to the latest Arma version much faster and easier, and without needing to wait for a Head Admin.    -Sem

      Sunday April 16th 2017:
      I've just received an email from the Server Host in Germany.  They host the server that runs our TS3 and various game servers here including Project Reality, and Arma 2 & 3.  Apparently, there has been a fault with our server host, possibly a hardware failure or such, but all servers in one part of their data center were affected including ours. We do not have further details at this time, but unfortunately this means VG Servers will be down until we can regain access to our server.  We were not given a time frame estimate or specific details of what damage was incurred, and we do not know if we have lost any data that was on the server.  We've been with this host for many, many years, and we've had nothing but great connections and fast servers.  Clearly this is a rare occurrence and we need to be patient as we weather this storm. I feel particularly bad for our loyal Project Reality players who were very patient waiting for our server to get it's most recent update, and I wish I could do something immediately to fix this.  It's a sad truth that it is out of our hands for the time being as we await contact from our host, and get a detailed damage report and estimate of how long until we are online again.  Of course, I've contacted the other head administrators at VG and apprised them of the situation.  We will update you all as we get information. Thank you all for your patience and understanding!

=VG= Loz

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About =VG= Loz

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  1. Got a new pet! We called him Henry and branded his forehead.?He loves to eat dust and coins, and purrs when you feed him.?
  2. Got a new pet! We called him Henry and branded his forehead.?He loves to eat dust and coins, and purrs when you feed him.?
  3. P.S that's a lovely terminator you captured on the moon shot, it really shows off the moons features.
  4. Good to see you taking pictures of your amazing surroundings. Get those old negatives printed Sem before they crumble to dust! If you want I can develop them just hit me up and post them over. Peace man
  5. Thanks for the writeup Jager! Really useful stuff there, I've experienced both underwhelming tasks and damn right outrageous ones, we'll have to organise a few more testing sessions to replay some of these missions. If anyone can give input on the way the pilot slots should be set up that would be great. The current idea is to have 3 pilot slots, only pilots can fly and all pilots must be on TS, a possible UID fly list could also be implemented. Thanks to everyone, as soon as slots and a shortlist of missions has been established we should open the server to the public.
  6. Hey Savage that's wonderful news, TCAdmin would be very helpful for this. I'll hop on the server now, thanks for taking the time to do this mate. I'll make a more in depth post when I've had time to try it out and have a think.
  7. That's encouraging Jager, it looks like we've found the right mission at least for now. I've still not had chance to test it but from what I hear it seems like the edited version is almost ready to use. We're still up for suggestions and can add missions to a rotation if necessary. Thanks guys let's keep the ball rolling!
  8. This is brilliant, good work! I love the screenshots.
  9. This isn't just about increasing our player-base, we want a server that we enjoy playing on that offers what Veterans Gaming is good at, if all we wanted was a large number of people playing we would just put a DayZ server up, or wasteland as Whiztler pointed out. The fact is most of our players don't enjoy this style of gameplay, we should aim to avoid becoming a clone of the hoards of full servers. Patrol Ops is looking promising and will be tested this evening (GMT). Keep the comments and suggestions flowing! If we host it, they will come...
  10. Yeah client mods are a big yes reV, it would be nice to have a mission rotation and therefor smaller missions are ideal. This evening a few of us are going to test Patrol Ops for issues and things we would like to change. We don't have a set time yet but everyone is obviously most welcome, if you're interested drop into the TS.
  11. There are plenty of ARMA III 'insurgency' missions out there, but all of them are missing vital parts of what we call insurgency, most of them are just clearing red squares. PITN has been working on an exact replica of ARMA II insurgency for ARMA III (not sure how far done it is), Vetala has also worked on making a suitable Insurgency mission with some help from Ciro, unfortunately they hit a wall with it. We have had a few good ideas about how to update Insurgency for ARMA III but we're lacking know-how. If you could post suitable missions for consideration that would be wonderful, I'll have a look and see what I can find too.
  12. Does anybody remember when we first hosted ARMA III public servers? We had three servers that were highly populated, at least two of the three servers were full at peak times. Two of the servers were vanilla loaded with Domination and a basic Insurgency themed mission, the third server was a private community event server with ACRE. There has been many a discussion about generating more interest in our ARMA III public servers, I have a few suggestions and wish to hear peoples opinions and ultimately make this happen as a community. After consideration I believe hosting a vanilla server with a few simple mission files (Patrol Ops? Domination?) and a modded server in the same vein as the current alive servers and certainly ACE when it becomes available. The majority of ARMA III players actively searching for a public multiplayer server will have no interest in downloading mods to play on a sparsely populated server, however if we promote a vanilla server (i.e we play and maintain it) we will likely have a larger player base willing to try something new. I can see a bright future for ARMA III on Veterans Gaming, it will require us working together to achieve our goals. Making the most of technically capable (and willing) members, creative minds and eager players. None of us have the means to make this possible on our own, especially me (I can barely tie my own shoelaces) Which is why we are part of this great community. Lets make something happen! Please share your own thoughts on this subject.
  13. I'm in! I'll be drinking a mixture of red wine (merlot or shiraz), gin (Hendrick's) and possibly a spiced rum of sorts.