Jump to content
Website Updates and Upgrades are still underway! We don't expect any further downtime, but we thank you for your patience as we restore themes and other elements including the Chatbox.

=VG= CCCode

VG Clan Member
  • Posts

    168
  • Joined

  • Last visited

Everything posted by =VG= CCCode

  1. Eclipse there is some good GIMP/Photoshop/Paint.NET tutorials out there, just use Google. Thanks to those who voted for my banner =D And GG Bones, so close! I'm at school atm so i can't check steam right now. I will when i get home
  2. "PR:BF2 v0.97 is only a client-side patch" - The words of the Realitymod news post. It would be strange if .966 players can join .97 players though, so idk...
  3. Found this while looking for robot in a cave.. And he is standing on something.. hmm..
  4. Hope you like it :) Higher resolution if needed: http://dl.dropbox.com/u/19740417/VETERANS-GAMING/hires_contest_banner.png
  5. Kind of reminds me of the sound the EMP in the BFBC2 story made
  6. We dug a hole... The hole is 43x21 blocks. That's 903 blocks per layer. We started at around level 70 and it's bottom is at level 1-4 (bedrock). That's 63210 blocks. Yes, 63 thousand. (A few pigs were hurt during this project)
  7. Robot and i was fixing some parts of the castle, probably the biggest change since we added the storehouse and stuff. Took about 2 hours. Here's some before and after screenshots:
  8. Thats a small one Tortia, medium ones are about the same size as the player and big ones are about 2 times bigger
  9. I thought that sheep on the floating block was one :S
  10. Minecarts blud :) Here's some of my screenshots
  11. Iffn LAN_WROTE ... ... at least make it 100% black? Would be too much contrast imo.. Voted yes!
  12. Blud, the PR devs (not that they are something to listen to..) recommends AN and their python scripts are made for deployment (since they don't give a damn about coop) so it might be stable..?
  13. You can make draw bridges pirate! You just need a lot of redstone wireing and stuff
  14. The 1.7 trailer is here! Check the first post
  15. suomikeizari LAN_WROTE ... maybe i should try out this game.. You should :P
  16. The guys at Mojang just gave us a ton of new info, updated my list :)
  17. Wool will grow back, and if you keep punching it it will die (Updated again, added clay bug fix to the list)
  18. They are adding a new spawn system for the animals. If you kill all the animals in a 16x16 block square, they'll never respawn. So punching them now wouldnt be very smart... Idk if this new spawn system is in 1.7, though.
  19. Minecraft 1.7 release date: 30th of June 2011 Changelog: - Pistons - Sticky Pistons (Crafted with slameballs) - Finally a use for simeballs - New cobblestone texture (Less contrast)(Mossy cobblestone wont change till 1.8) - New clay brick texture (Darker mortar i believe) - Fences can be put on fences (Torches too!) - Shears (The new way to get wool from sheep) - Shears will have durability, this means they will break eventually - Sheep will drop 1 wool when killed - TNT can only be activated by redstone signals and fire - Some bugfixes: (might be more but these are known right now) .. - Redstone Repeater Fix (Redstone connect to repeaters properly) .. - Clay spawn bug fixed (clay, in 1.6.6, only spawn where the X location is equal to the Z location) .. - Item duplication bug - Not confirmed yet The new textures are already released: (for those who are making texture packs) terrain.png: http://mojang.com/wp-content/uploads/2011/06/terrain.png items.png: http://mojang.com/wp-content/uploads/2011/06/items.png Jeb said high resolution texture packs will be supported in the future, but will not be in 1.7: (From twitter) "Yeah it's on my todo list... There's just so many other fun things to do first =)" 1.7 Trailer: My changelog was more detailed than Notch's.. So i didn't change it lol
  20. Notch: "1.6 releases early tomorrow morning! I got some help testing it via irc. Thanks! :)" I'll guess 09:00 CET
  21. There is, but somehow we can't connect to it
×
×
  • Create New...

Important Information

Terms of Use and Privacy Policy