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=VG= Gaz

VG Clan Member
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About =VG= Gaz

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    Private First Class
  • Birthday 01/01/1980

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  • Location
    Wales
  1. I understand what your saying Xenalite, but thats only one possible outcome. The other posibility is they get a system that allows them to earn more money. And abuse it exponentially for crazy monitary gains.. which one is more likely? Fact is its handing the keys to the internet over to a company. You are handing the keys to one of the things we all love the most, to a "Money maker" that is literally what is happening, and if you think that will benifit you in a positive manner.. well thats just crazy in my opinion. There is very little to no companies around anymore that wouldn't screw you for some extra $$$$$$ hell even game companies are tragic for it now, there is no way you say to them "You could make untold amounts of money being greedy.." and they all just dont. Also, peering agreements are metered anyway most of the time.. So the argument you've given for it dosent have as much as a solid foundation as you'd assume.
  2. It is also worth noting, this act isnt just intended to throttle your speed. It provides complete control to the ISP over the lines they provide. They dont like Amazon because they wont pay them money? No more amazon from your ISP! They are arguing with Ebay? Throttle Ebays speeds to unsuable levels!
  3. Comms Protocol

    In this scenario you'd simply say the word "Break" To indicate your changing points. You'd cut the first Break out because its still a priority contact report. And would have only one Break, In reality the stenance would read "BE ADVISED, I have six contacts, bearing 1-2-4 Degrees, from my position, One contact armed with an RPG. -BREAK- Advise APCs remain clear, Squad(Callsign) pinned down and require assistance. Over" The word break would usually be used but this is a long radio transmition (About 7 seconds) So the break in this could actually be either the word break stated or an actual break in the transmition. It depends on how heated the situation is if you dont have time to mess about with the radio you'd call the word break and continue. If you're able to sit and wait the 1.5 second break time then you can simply unkey the radio wait and rekey to continue the point. The main point of speaking on a radio is just getting your point across quickly. These communication tips are used because it standardises. It dosent mean you can't break the protocal to get something across quickly.
  4. Comms Protocol

    This reminds me of arma Acre comms, Feel like a lot of you would get a kick out of it. Leading a 9 man squad, 2 fireteams with a short range squad net (That can be broken by terrain) with a long range Platoon net, and then a company net with company assets such as MBT's and air on. So much communication going on and these processes have to be stuck to for the sake of sanity not just to look good. So many callsigns and voices operating on everynet. Think you'd all love that. Its very nice when you have to have squads relaying things to command and such due to you being in a large depression or such and the actual radio signals come in broken often in those times. Only bit of info thats worth noting, maybe not applicable in this scenario but as general information. When you call "HowCopy?" The answer is rated as "How much can you understand?" And "What is my signals strength?" So "How Copy?" "3 by 2 at this time." "Wait one, Adjustment." "How copy?" "5 by 4. Solid Copy." As well as the word "Repeat" should never be used upon net as its a signal for a repeated ordanace usage and could me mistaken at anytime. Repeat is a Battle Damage Assessment Keyword for Return to strike target.
  5. Squad creation time

    " Assets squads may be locked if the squad leader is waiting for a slow loading player. (Friend who is going to fly cobra with player) It cannot be locked if there are other assets to use. " Too me. This Suggests you may lock the squad if the squad is based around one two man asset. This rule isn't exactly clear on the topic but It does seem unfair to lock a squad with multiple assets because you want your friends to have them. - It would work if people were reasonable and would give it to for instance Brian next round. But lets be honest. That's not going to happen so if the rule is literally you can lock squads so your friends can have assets then its punishing people for not being able to pay for a better computer because Hell if I know. Maybe Brian has 4 teenage kids a wife and a mortgage and insurance hes paying. Hardly seems fair.
  6. Questions about building a PC

    Would say AMD, over NVIDIA just cant beat the price comparison. Any draw backs (Which i've never suffered personally.) are pretty much worth the essentially half price. Plus you wont actually feel those drawbacks for enough years that saving a few each year for your next build will cover it easily. Also heard a lot of complaints about NVIDIA Drivers being a pain. Ram everyone has said it. 2x16GB Because why not future proof. That Tower case should be fine and probably leaves air-cooling as a legitimate option if you don't want to spend the extensive sum required for WaterCooling. Worth it but only if your running pretty hot as it is now. Power supplies as already noted Get yourself a good brand I use SuperFlower and have only praise. 80+ Platinum is definitely recommended.
  7. Arma 3 Unit

    The units page has been around for about a year now. Its pretty low profile though.
  8. Feature list

    If you do ask Semler or savage, they could probably use your files for a dedicated server off our box, would fix your port issues and well put the server on a dedicated gameserver box. Both points being a win win. I gather this might be a you project, but I'm pretty sure the guys would be willing to help. I Think we've even had an insurgency server running in the past, without any of your cool modifications though.
  9. Back in the day...

    Well all I'm saying is. Last time I tried to run it, was dreadful, talking 5-10 fps. and I manage to milk 30 out of Arma 3, so if its that bad. Its not going to be playable for a lot of people. Thats the only real downside.
  10. Back in the day...

    Got squad. cool mechanics. Basically an up to date PR. Runs like cement. It just is horrific optimisation. Granted it's still being produced but if it's gonna end up like arma 3, your going to need a super computer to get it to run.
  11. Back in the day...

    I'd suggest a hard look at "insurgency" simple, cost effective, good gunplay, good teamwork based aspects. Good game over all. Reasonably fast and round based.
  12. Hello to Everyone

    Hey man! Welcome!
  13. squad

    Hell of a class game.
  14. Arma 3 - Screenshots

    http://images.akamai.steamusercontent.com/ugc/702911793098470358/44B8F1B2A7DD429D90C0C86A2A3A4F2441CBC9E1/ Lovely relaxing drive. http://images.akamai.steamusercontent.com/ugc/702911250748656710/AFCAE50E550B322358A80390E02A60507856B102/ TEDF Looking really operator holding down a position during an ambush. http://images.akamai.steamusercontent.com/ugc/702910294865133467/BFDD9C79A52406F802A1D6DD5B15474CEAD5565B/ Long Treck through the jungle. http://images.akamai.steamusercontent.com/ugc/695028591053432669/F4DB75E17ACE516BA8B4F6A935A952F986CD2F6B/ Some strange stuff happened in this building. http://images.akamai.steamusercontent.com/ugc/688271870989426516/D5C02B24189A8BFC9278D74D5A22D2E84AA1F1DA/ One of those moments that just makes you smile. Sometimes, arma just gets it right. Never seen this death animation before and never since. http://images.akamai.steamusercontent.com/ugc/688271717930828491/4F6328442BD467BC6BC0231537711D3B2E87C7EB/ Some hardcore combat in base. http://images.akamai.steamusercontent.com/ugc/540776539670738211/5EE62F63090EA6258E65736A8A437D9BE0B913BC/ Did someone say bunkerbuster? http://images.akamai.steamusercontent.com/ugc/520512150737798131/AC9A7C9DE872BB1FCAF09F6F5769CDD7AF8B8FE0/ Love firing out the RHS humvees!
  15. Arma 3 - Screenshots

    Cheers for editing them Sem, I have like 800 pictures or something stupid so I'll be reserved with them:P
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