Jump to content

Recommended Posts

I've finished myself, a SMG receiver-! More works to come, stay tuned- ;)

*A self-made project for making a faction (starts from weapons to heavy assets! :D)

 

By the way, this is just a rough-made receiver of Pindad PM2-V1 sub-machine gun (i haven't cleaned up and fixing the details yet)

Image result for pm2 v1

 

4__pm2_folding_stock_by_nestdroid-d70khfd.thumb.jpg.1dc53670f6e14bf29ba32d496e730443.jpg

 

20180706182204_1.thumb.jpg.16955c8c31fa058db3aac82c805b5578.jpg

 

20180706182228_1.thumb.jpg.e91fe7aa01a4e94379778faab150f436.jpg

 

20180706182245_1.thumb.jpg.2f2daf0b3a95209db7c1e5ee3391e7e2.jpg

 

20180706182248_1.thumb.jpg.def7fca0907dac0f89375ce4aa173044.jpg

:acute:Polygon-Wireframe

20180706182358_1.thumb.jpg.a8147b83dee47d20f02fdfd21ac50e87.jpg

:acute:Wireframe view

20180706182610_1.thumb.jpg.7c3aaedf1888cfaef9d271475ba526f2.jpg

:acute:First-person view wannabe :P

 

To-do lists:

- Skeleton-Folding Stock

- Tactical Upper-Rail attachment (w/h Bolt-in Iron Sights)

- Trigger Group

- Barrels (Breech, Chamber etc.)

 

 

- Inch

Edited by InchPincherToo
Added real-life images + blueprint
  • Like 2
  • Upvote 4

Share this post


Link to post
Share on other sites
7 hours ago, =VG= Double_13 said:

you using 3dsmax for this and is this an PR project or nah.

Yes, this is 3DS Max 9 (apparently 2009), but i haven't installed BF2 Modding tools yet

And as the title said, this is also not yet an official project for PR (just 'wannabes', because i'm not announcing it running in PR forums, you need a team for working on those or the devs just ignore it)

 

5 hours ago, =VG= keed said:

Is this chambered in 9mm Parabellum? 

Yes, this is 9mm x 19mm Parabellum as seen here

 

4 hours ago, =VG= SemlerPDX said:

Wow! Nice work, man!

Some small motivations like this helps :P

 

- Inch

  • Like 1

Share this post


Link to post
Share on other sites

Well the devs are just busy with 200 other things. 

It doesn’t matter if it is official or not aslong you learn and enjoy from it.

while I am can’t help you directly with Modeling (cus I don’t know anything about it) I could contact some PR devs directly if you have some specific questions. However most will point to the tutorials online. Whilst this is kinda ... it does contain 99% of the answers. 

If you get it working I might be able to port it to coop but who knows. 

  • Like 1

Share this post


Link to post
Share on other sites
5 hours ago, =VG= Double_13 said:

If you get it working I might be able to port it to coop but who knows. 

I was thinking the same about this, that was my first thought of making a map (AAS and COOP at least) and looks for someone who's working with this kind of stuff.. (coding, python etc.) your name, TEDF and Melon just came up at mind (some PR Devs too, if they able to help/giving suggestions like Outlawz, Arab etc.) :P

 

I had like 3-4 ideas now, for making the map, but will do focus working at least 2 of them (after done with the main stuff/faction)

 

Most of the names are myself created, the two first name on maps are Operation Lotus and Natuna (islands). Details can wait, not the time yet though-

Edited by InchPincherToo

Share this post


Link to post
Share on other sites
On 6/7/2018 at 12:53 PM, InchPincherToo said:

I've finished myself, a SMG receiver-! More works to come, stay tuned- ;)

*A self-made project for making a faction (starts from weapons to heavy assets! :D)

 

By the way, this is just a rough-made receiver of Pindad PM2-V1 sub-machine gun (i haven't cleaned up and fixing the details yet)

Image result for pm2 v1

 

4__pm2_folding_stock_by_nestdroid-d70khfd.thumb.jpg.1dc53670f6e14bf29ba32d496e730443.jpg

 

20180706182204_1.thumb.jpg.16955c8c31fa058db3aac82c805b5578.jpg

 

20180706182228_1.thumb.jpg.e91fe7aa01a4e94379778faab150f436.jpg

 

20180706182245_1.thumb.jpg.2f2daf0b3a95209db7c1e5ee3391e7e2.jpg

 

20180706182248_1.thumb.jpg.def7fca0907dac0f89375ce4aa173044.jpg

:acute:Polygon-Wireframe

20180706182358_1.thumb.jpg.a8147b83dee47d20f02fdfd21ac50e87.jpg

:acute:Wireframe view

20180706182610_1.thumb.jpg.7c3aaedf1888cfaef9d271475ba526f2.jpg

:acute:First-person view wannabe :P

 

To-do lists:

- Skeleton-Folding Stock

- Tactical Upper-Rail attachment (w/h Bolt-in Iron Sights)

- Trigger Group

- Barrels (Breech, Chamber etc.)

 

 

- Inch

i m sure i can't make one circle even if i spend one week :D on 3D MAX

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, ranger_12 said:

i m sure i can't make one circle even if i spend one week :D on 3D MAX

 Don’t know if you made the joke intentional or not but technically you can’t draw circles cus they polygons (triangles xD) 

Anyway

i use 3dsmax 2018/2019 for modifying the navmesh. It only took me 2 months to find all the correct tweaks for it to work but I manage to do it.

 

i don’t know if you also have more modern 3dsmax installed but you could use this if you do.

https://www.realitymod.com/forum/showthread.php?t=145720

  • Like 3

Share this post


Link to post
Share on other sites

all i know that what you can do on 3d max or any-other software is only what they ((the software developers))  allow you to do. 

but if you can make your own 3d-max (wish is a very hard and expensive and maybe impossible thing) then you can maybe do a circle ;) 

All i know is Humans are very weak so far. and they was giving only little knowledge and yet they think they are about to dominate  this earth.  but as you can see we still can't even draw a 3d perfect circle on the best and the number 01 3D software in the world. :D 

Share this post


Link to post
Share on other sites
15 hours ago, =VG= Double_13 said:

 Don’t know if you made the joke intentional or not but technically you can’t draw circles cus they polygons (triangles xD) 

Anyway

i use 3dsmax 2018/2019 for modifying the navmesh. It only took me 2 months to find all the correct tweaks for it to work but I manage to do it.

 

i don’t know if you also have more modern 3dsmax installed but you could use this if you do.

https://www.realitymod.com/forum/showthread.php?t=145720

I can try ! but i will join a new world then. not from the door but the tiny window. because im not a patient guy to work on this softwares . and i realy like my PC :D 

  • Like 1

Share this post


Link to post
Share on other sites

Good Job on the modelling.

Great software is 3DS Max.

Looking into CPD on Fusion 360 after refusing to even consider Solid works.

  • Like 1

Share this post


Link to post
Share on other sites

Yee- it came just right now!

 

Short Update screenshots:

- Added Tactical Upper-Rails and Bolt-in Iron Sights (still rough on details)

- Added Barrel/Chamber on the front side (still rough on details)

- Added Magazine (also rough on details, but it's a bonus :P)

- Skeleton-Folding Stock still unfinished (marked/coloured by Olive Green in pics, showing the progress)

 

***Here they are:

*Model w/h Material on

20180710210506_1.thumb.jpg.5974b58dad9672dfc53ca750fc800869.jpg

20180710210517_1.thumb.jpg.bacf53bd9e65fdb80dcd058e0f7bfd11.jpg

20180710210527_1.thumb.jpg.68d00805475695f68154c8b4e7f08afc.jpg

20180710210543_1.thumb.jpg.b802f62f507675f271431d26939e15c9.jpg

 

*Model w/h Material & Wireframe on

20180710210638_1.thumb.jpg.f7efc9e42f6f583dd4cc991a3c2cc9d7.jpg

20180710210644_1.thumb.jpg.a07b935b169456cb5d772fe54c402da5.jpg

20180710210652_1.thumb.jpg.4691f21b84e4d873783e5381c9b7d7d3.jpg

20180710210658_1.thumb.jpg.b700e58180fbc08895d52c53379d9e78.jpg

 

*Model w/h Wireframe only

20180710210735_1.thumb.jpg.17768eb2d5e1627da4079fce36ebc95b.jpg

20180710210743_1.thumb.jpg.7a167b48b72cb356a55a472ff48cdcb9.jpg

20180710210931_1.thumb.jpg.7e55a15e0bb13525addabc65bca7ade2.jpg

20180710210958_1.thumb.jpg.816184316a11e6a341fce6c302d77f33.jpg

 

*Model on First-Person mode (wannabe) :D:

20180710211616_1.thumb.jpg.a94212dfc6f2fe9996b8e149d5c24c68.jpg

20180710211727_1.thumb.jpg.12858a42338907d5bfb3b29c33524d36.jpg

 

Any suggestions always helps-! ;)

 

Stay tuned~

- Inch

  • Upvote 3

Share this post


Link to post
Share on other sites

Oh well, trying to revive this post.

 

Just a small effort on some design plan, updated and cleaned for a bit ( no updates on statics, models etc. yet, sorry :( )

I've currently been busy for these couple of days, preparing for campus... so, currently not able to do some modelling around atm...

 

- Inch

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×