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UPDATE 1.5.3.0 / 1.5.3.1


Xenalite

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  • =VG= m823us featured and pinned this topic

you could go to the following location

C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\movies

and delete the 2 .bik files. I always do this as it seems to create more FPS.

 

In the original BF2 this was done to as the main menu was playing in the background while playing ingame. i guess the same can be said for PR. 

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Mineral just sent PM to SAs about small hotfix 1.5.3.1:

Quote


Hey server administrators and moderators,

A small hotfix to fix some players crashing. No changes for servers but we need the servers and clients to match versions so you will require to update your servers as well. 

For any questions and issues, post on the SA forum.

 

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sometimes i wonder if they actually tests the update they throw out. like it should not be that hard to spot a crashing startup screen or is it just me. 

 

Anyway good thing its fixed the karbala issue should also be fixed so the map should in theory be playable. But i guess only time shall teach us

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Well updating the server itself is not a huge task and could be done in less then an hour (the first deployment server took 7 min after the update).

The servermanagers get a early download and update notification to prepare the server for the update. However as the main people that manage our server are from the USA it might take some time for them to notice the update.

 

 

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3 hours ago, Spartanish said:

Sahel

Spelling error or typo maybe?  Find it in this list, write up the name and I'll remove it

Quote

Current Maplist:
mapList.append muttrah_city_2 gpm_coop 64
mapList.append khamisiyah gpm_coop 128
mapList.append kokan gpm_coop 32
mapList.append operation_marlin gpm_coop 16
mapList.append jabal gpm_coop 64
mapList.append black_gold gpm_coop 64
mapList.append op_barracuda gpm_coop 64
mapList.append gaza_2 gpm_coop 64
mapList.append operation_marlin gpm_coop 32
mapList.append bijar_canyons gpm_coop 64
mapList.append ramiel gpm_coop 128
mapList.append route gpm_coop 16
mapList.append fallujah_west gpm_coop 64
mapList.append pavlovsk_bay gpm_coop 32
mapList.append burning_sands gpm_coop 64
mapList.append wanda_shan gpm_coop 64
mapList.append ulyanovsk gpm_coop 64
mapList.append assault_on_grozny gpm_coop 16
mapList.append yamalia gpm_coop 128
mapList.append assault_on_grozny gpm_coop 64
mapList.append shijiavalley gpm_coop 64
mapList.append sbeneh_outskirts gpm_coop 64
mapList.append asad_khal gpm_coop 32
mapList.append lashkar_valley gpm_coop 64
mapList.append vadso_city gpm_coop 64
mapList.append khamisiyah gpm_coop 16
mapList.append kozelsk gpm_coop 64
mapList.append muttrah_city_2 gpm_coop 128
mapList.append dragon_fly gpm_coop 16
mapList.append dovre_winter gpm_coop 64
mapList.append gaza_2 gpm_coop 64
mapList.append operation_archer gpm_coop 64
mapList.append kozelsk gpm_coop 32
mapList.append muttrah_city_2 gpm_coop 16
mapList.append hades_peak gpm_coop 32
mapList.append burning_sands gpm_coop 32
mapList.append black_gold gpm_coop 32
mapList.append sbeneh_outskirts gpm_coop 32
mapList.append albasrah_2 gpm_coop 32
mapList.append qwai1 gpm_coop 32
mapList.append route gpm_coop 64
mapList.append lashkar_valley gpm_coop 32
mapList.append fools_road gpm_coop 64
mapList.append khamisiyah gpm_coop 64
mapList.append jabal gpm_coop 32
mapList.append assault_on_grozny gpm_coop 32
mapList.append albasrah_2 gpm_coop 16
mapList.append silent_eagle gpm_coop 32
mapList.append op_barracuda gpm_coop 32
mapList.append yamalia gpm_coop 16
mapList.append charlies_point gpm_coop 64
mapList.append operation_archer gpm_coop 16
mapList.append ramiel gpm_coop 32
mapList.append kokan gpm_coop 16
mapList.append hades_peak gpm_coop 16
mapList.append vadso_city gpm_coop 32
mapList.append asad_khal gpm_coop 64
mapList.append shijiavalley gpm_coop 16
mapList.append gaza_2 gpm_coop 16
mapList.append qwai1 gpm_coop 16
mapList.append ramiel gpm_coop 16
mapList.append saaremaa gpm_coop 32
mapList.append korengal gpm_coop 64
mapList.append yamalia gpm_coop 32
mapList.append dragon_fly gpm_coop 64
mapList.append nuijamaa gpm_coop 64
mapList.append burning_sands gpm_coop 16
mapList.append pavlovsk_bay gpm_coop 64
mapList.append silent_eagle gpm_coop 16
mapList.append muttrah_city_2 gpm_coop 32
mapList.append saaremaa gpm_coop 64
mapList.append sbeneh_outskirts gpm_coop 16
mapList.append operation_marlin gpm_coop 64
mapList.append ramiel gpm_coop 64
mapList.append kozelsk gpm_coop 16
mapList.append shijiavalley gpm_coop 32
mapList.append jabal gpm_coop 16
mapList.append xiangshan gpm_coop 64
mapList.append albasrah_2 gpm_coop 64
mapList.append fools_road gpm_coop 16
mapList.append hill_488 gpm_coop 64
mapList.append khamisiyah gpm_coop 32
mapList.append yamalia gpm_coop 64
mapList.append lashkar_valley gpm_coop 16
mapList.append operation_ghost_train gpm_coop 16
mapList.append qwai1 gpm_coop 64
mapList.append kokan gpm_coop 64
mapList.append black_gold gpm_coop 16
mapList.append op_barracuda gpm_coop 16
mapList.append pavlovsk_bay gpm_coop 16
mapList.append assault_on_mestia gpm_coop 64
mapList.append dovre gpm_coop 64
mapList.append kashan_desert gpm_coop 64
mapList.append tad_sae gpm_coop 16
mapList.append tad_sae gpm_coop 32

 

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Thats also noticed me for a bit..

 

Where's the Beirut when you need one? Did someone actually put out all the layouts from the map rotation?

As i figure it out, the one that should be on the blacklist is the ALT one (STD is working fine, few days ago. The LRG? Should be the same)

 

Can we put back one of those layouts in rotation again? Some people still wanted to play it

 

- Inch

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20 minutes ago, =VG= BinkleDinkle said:

Sahel has never been on any of the map rotations from what i remember.

Beirut STD has an intermittent issue where Western Apartments can't be captured. (don't know if still the case as of 1.5.3)

Regarding STD, it was happening in case when after initial capping bots managed to cap it back to full red. Afterwards team was unable to even start capping it again, just like if capping was disabled. 

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