=VG= Double_13

UPDATE 1.5.2 Released

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Server updated to 1.5.2 -- report any problems relating to this version here.  Thanks!

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3 hours ago, =VG= BinkleDinkle said:

Karbala STD and ALT (not tried INF) been causing server to crash and clients CTD.

Global issue with 1.5.2 patch apparently, not related to our server. 

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9 hours ago, =VG= BinkleDinkle said:

Karbala STD and ALT (not tried INF) been causing server to crash and clients CTD.

Not surprised there's bugs with that map considering the new Polish faction they added.

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Yeah I think trying it in local as well was a no go

 

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The main problem is that some spawnpoints (who allows both : human and bots to spawn) are not placed on the navmesh. Not sure yet, but i think the polish faction isn't the problem.

2nd problem but isn't really a problem (for me gamebreaking) : humans can spawn everywhere at each flag without needing any FOB 

 

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Spartanish and me tested Karbala out when the first update came out, it was fine then. Once the patches arrived it causes CTD, so the devs are fixing some issues and introducing others.

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Ramiel walls DLC not installed 

(half of the walls are gone map kinda broken but more fun) 

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What ???? 

I know that we set 1 wall to NOTinAI by my advice (at a mosque building) because the vehicles will stuck there. The vehiclenavmesh go through it but not the infantry navmesh. 

Doesnt matter. Still working on the staticobjects.con for a new navmesh.

 

 

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Well 80% of the walls are not on been displayed 

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