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PR Server monitor

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I said before that I would try to help diagnose why the server is crashing on map changes and to be more scientific about it.

I wrote a little utility that monitors the PR server as if it was a public game client and reports information such as date, map name, map size and player count.


You can find a VS solution in the attached zip, along with a built executable. It requires .NET framework 4.0 and has predefined IP / port for VG PR server.

It will log information into prpinger.log file in executable's working directory in CSV format that can be imported into Excel to do analysis / draw charts.

It should also help you identify player count over the day and which maps kill server populations.


Best regards,



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