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Operation Standing Raptor: An MCC campaign


Guest ColdNfreeziN =VG=

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Guest ColdNfreeziN =VG=
I haven't seen a campaign started for awhile. So lets start one again....

Date:January 11 2014, Will be shooting for 8pm GMT. Might want to be there a little earlier just incase we start :)
MODLIST:Going Light on Mods this time around to make the hassle of downlaoding mods less.

Operation Standing Raptor


Situation: NATO has been contacted in order to help with the uprising of local Militant group aided buy CSAT forces.
Mission:NATO has been tasked with suppressing the militant group, and driving the CSAT forces from the Island of Altis.

Day 1

Situation:NATO has finally arrived and set up a Base in the Salt Flats on the North Eastern side of Altis.

Mission:We have reports that the CSAT forces have a near by supply dump in a near by town. It looks heavily defended with static AA, and AT emplacements in the area. We need to find the supply dump, and destroy it.

Assets: HQ has granted us artillery support, and we will be able to call in Air support once we take down the AA nests. We will also have some Light armor, and a couple of MRAP's.
Mission Command


MCC guy/High Command: ColdNfreeziN
Alpha Squad Lead: Ciro
Bravo Squad Lead:

Alpha 1-1

Fire Team Lead: Semler
Rifleman: Tortia
Auto-Rifleman: Speirs
Medic: Savage

Alpha 1-2

Fire Team Lead:Murderface
Rifleman:
Auto-Rifleman:
Medic:
Bravo(Overflow slots)

Bravo 1-1

Fire Team Lead:
Rifleman:
Auto-Rifleman:
Medic:

Bravo 1-2

Fire Team Lead:
Rifleman:
Auto-Rifleman:
Medic:


People Attending:
Murder
Semler
Tortia
Savage
Ciro
Speirs

People who Might come:
Wooz
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Thanks for making the mission. I think what we should do is decided on a core set of mods and stick with them for a while (after testing of course) to avoid problems like the Xmed system. We could all make suggestions on a "VG mod pack" and pick the best ones to use, as well as having them available in a single download link.
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