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FreeTrackNoIR

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It's unlikely that BF2: PR will ever get head tracking support. I have heard rumors somewhere, but for now, I use my TrackIR in PR very carefully. I set it to "Mouse Emulation Mode" and have it turned off most the time. When I need to look around, say in a heli or or jet, I press the "mouse look-out" button and I can then simply use my head to scan the skies.

All head trackers benefit from lights worn on the "head to be tracked" When I got my TrackIR, I tried using it without the 3-LED TrackClip Pro and tracking was pathetic at best. Keep in mind, this is THE top of the line gamer's head tracker, so if it has a hard time without the LED's to track, you can bet a free software version running off a webcam is gonna need help.

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Heyho,
i just want to "revive" this post because there is a new version of the factracknoir with a lot improvements.
http://facetracknoir.sourceforge.net/

i am using it with the ps3 cam (60 fps), but i also tested it with a nromal 30 fps webcam.
after some configuration its working very well and iam very happy about it.

here is a video with a comparsion to the real trackir:
http://www.youtube.com/watch?v=cNvPvxiSNKo

here is my config
(i disabled the zooming function)
[Tracking]<br />Smooth=1<br />invertYaw=false<br />invertPitch=true<br />invertRoll=false<br />invertX=true<br />invertY=false<br />invertZ=false<br /><br />[GameProtocol]<br />DLL=FTNoIR_Protocol_FT.dll<br />Selection=2<br /><br />[KB_Shortcuts]<br />Keycode_Center=199<br />Shift_Center=false<br />Ctrl_Center=false<br />Alt_Center=false<br />Keycode_StartStop=207<br />Shift_StartStop=false<br />Ctrl_StartStop=false<br />Alt_StartStop=false<br />MouseKey_Center=0<br />Disable_Beep=false<br />MouseKey_GameZero=0<br />Keycode_GameZero=201<br />Shift_GameZero=false<br />Ctrl_GameZero=false<br />Alt_GameZero=false<br />MouseKey_StartStop=0<br />SetZero=true<br />SetEngineStop=true<br />MouseKey_Inhibit=0<br />Keycode_Inhibit=0<br />Shift_Inhibit=false<br />Ctrl_Inhibit=false<br />Alt_Inhibit=false<br />Inhibit_Pitch=false<br />Inhibit_Yaw=false<br />Inhibit_Roll=false<br />Inhibit_X=false<br />Inhibit_Y=false<br />Inhibit_Z=false<br />Enable_ReverseAxis=false<br />RA_Yaw=40<br />RA_ZPos=-20<br />RA_ToZPos=50<br /><br />[PPJoy]<br />Selection=1<br /><br />[FSUIPC]<br />LocationOfDLL=C:/Program Files/Microsoft Games/Flight Simulator 9/Modules/FSUIPC.dll<br /><br />[TrackerSource]<br />Selection=2<br />DLL=FTNoIR_Tracker_SM.dll<br />2ndDLL=None<br /><br />[Curves-Yaw]<br />point-count=2<br />point-0-x=25<br />point-0-y=90<br />point-1-x=50<br />point-1-y=180<br /><br />[Curves-PitchUp]<br />point-count=1<br />point-0-x=35.25<br />point-0-y=86<br /><br />[Curves-PitchDown]<br />point-count=1<br />point-0-x=27<br />point-0-y=50.5<br /><br />[Curves-Roll]<br />point-count=1<br />point-0-x=26.25<br />point-0-y=49<br /><br />[Curves-X]<br />point-count=2<br />point-0-x=25<br />point-0-y=90<br />point-1-x=50<br />point-1-y=180<br /><br />[Curves-Y]<br />point-count=2<br />point-0-x=25<br />point-0-y=90<br />point-1-x=50<br />point-1-y=180<br /><br />[Curves-Z]<br />point-count=2<br />point-0-x=25<br />point-0-y=90<br />point-1-x=50<br />point-1-y=180<br /><br />[Filter]<br />DLL=FTNoIR_Filter_Accela.dll<br /><br />[SMTracker]<br />FilterLevel=2<br />EnableRoll=false<br />EnablePitch=true<br />EnableYaw=true<br />EnableX=true<br />EnableY=true<br />EnableZ=false<br /><br />[Accela]<br />Reduction=100<br /><br />[Curves-Accela-Scaling-Rotatio%ADn]<br />point-count=7<br />point-0-x=0<br />point-0-y=0<br />point-1-x=0.308900535106659<br />point-1-y=0.0666666701436043<br />point-2-x=0.759162306785583<br />point-2-y=0.306666672229767<br />point-3-x=1.10471200942993<br />point-3-y=0.826666653156281<br />point-4-x=1.49738216400146<br />point-4-y=2.01333332061768<br />point-5-x=1.83246076107025<br />point-5-y=4.18666648864746<br />point-6-x=1.92146599292755<br />point-6-y=6<br /><br />[Curves-Accela-Scaling-Translation]<br />point-count=10<br />point-0-x=0<br />point-0-y=0<br />point-1-x=0.282722513089005<br />point-1-y=0.08<br />point-2-x=0.492146596858639<br />point-2-y=0.306666666666667<br />point-3-x=0.764397905759162<br />point-3-y=0.84<br />point-4-x=1.00523560209424<br />point-4-y=1.62666666666667<br />point-5-x=1.17277486910995<br />point-5-y=2.78666666666667<br />point-6-x=1.25130890052356<br />point-6-y=3.6<br />point-7-x=1.31937172774869<br />point-7-y=4.29333333333333<br />point-8-x=1.38219895287958<br />point-8-y=4.90666666666667<br />point-9-x=1.43455497382199<br />point-9-y=5.65333333333333<br /><br />[FT]<br />UsedInterface=2<br /><br />[FTIR]<br />useTIRViews=false<br />useDummyExe=true<br /><br />[FTN]<br />IP-1=127<br />IP-2=0<br />IP-3=0<br />IP-4=1<br />PortNumber=5550<br />

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wow, Thanks rev! also it seems like PS3 cam is about 4? so its DEFINATELY a cheaper choice, and a better one when you compare its Price-quality compared to TrackIR5 (about 150?)

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