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  • Jeffu

    Falcon BMS Keybindings for New Players

    By Jeffu

    I write this so we have something to point new people to. This will be a quick how-to regarding keybindings for players new to BMS and unsure of what controls need to be bound. Also explained will be a vital control mechanic in BMS known as the Pinky Shift button, and how this will help you when you don't have $500 to blow on a new stick. Anybody used to a universal "do this" buttons as found in any normal video game needs to know that every in-game control mimics a control in the real
    • 3 comments
    • 38,103 views
  • =VG= BLuDKLoT

    Arma 3 server possibilities?

    By =VG= BLuDKLoT

    Sup everyone, So I've noticed our Arma servers don't get much use. I think the stuff we host just isn't interesting enough for people to want to play. i've been trying to figure out the best way for us to transform these servers into something people use, so I've checked out a few other popular servers and noticed a few things.  There is a server running annex/invade but they have it set up so good that the people that play there are basically like the folks that play PR here. That ser
    • 9 comments
    • 55,406 views
  • Jeffu

    Keybinding Part 2

    By Jeffu

    We'll be talking about the keyfile editor from the last post and will be using it to create a new keyfile. https://www.bmsforum.org/forum/showthread.php?10821-Keyfile-editor-Alpha-Release! A version with modified Quickstart keyfile and Callback Reference can be found here:  https://www.dropbox.com/s/dln076plj6hs3xw/Keyfile editor Alpha 1.zip?dl=0 When you start it up, you will be greeted by two panes (and errors, ignore them). The lower pane has tabs, one tab for each device. In e
    • 0 comments
    • 4,972 views
  • =VG= Fastjack

    Gaza Insurgency

    By =VG= Fastjack

    Another Coop Insurgency playtest with the new Gaza_2. ..... and currently working on the killing an civilian Intel. In humans vs. bots mode, i have to change only 1 codeline in the python and it works. In Coop, human/bots vs. bots i have to make a complete specifiec class behaviour setup for the Opfor and Blufor bots, so the Blufor bots only will use the arresting weapons (ziptie, shotgun, etc.) against civies.
    • 4 comments
    • 6,134 views
  • =VG= SemlerPDX

    AVCS4 - How to Control Falcon BMS 4.34 In-Game Radios with Voice Commands

    By =VG= SemlerPDX

    *Originally, this was designed for Falcon BMS version 4.34 - since then, it has always been and will continue to be updated to work with the latest version of Falcon BMS. Pro tip: never include a game version in URL's or graphics   Profile for  VoiceAttack by =VG= SemlerPDX   Description: These commands use VoiceAttack to translate the in-game on-screen radio menus from AWACS through Tanker into natural and intelligent voice command phrases that will fire keypr
    • 42 comments
    • 27,713 views

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