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Battlefield 3 Patch Released!

A Balancing Act for a Small Fee

The much anticipated Battlefield 3 Patch has released, and DICE has proudly touted this as a package that will make the game "more stable, fairer, and more balanced". Covering a very wide range of changes, fixes, and improvements, this is a BF3 patch to beat all before it. Most notable is the new and improved Commo Rose with it's intuitive design and interface features such as improved functions and readability. The mouse movement is now centered in the middle when the Commo Rose is displayed (by holding down Q), and moving the mouse from center to a selection, players can now activate that action by simply releasing the Q button. This will make for a much faster interaction, a great help to these call-outs for ammo, medic, or spotting an enemy - especially now that all these call-outs will be globally broadcast to every player on your team. Another immediately apparent addition is the new mini-map styles choices. Either a satellite view, a map view, or a hybrid of the two will show buildings and terrain features to better help the digital war fighter navigate his area of operations. Another big one that noOb flyboys are sure to love - flares are no longer an unlock item, but usable by anyone piloting an aircraft.

These all seem like great improvements to a game that is all about earning rank and unlocking special weapons and gear, a system which makes for a very desirable degree of recognition that rewards the diligent, frequent player and his ever improving skills. The idea to limit certain weapons, equipment, and abilities is not a new concept in video games, and Battlefield 3 makes for a grand arena for such gameplay to flourish - putting more powerful items in the hands of seasoned players. Unfortunately for those dedicated players who worked so hard for their unlocks, the Battlefield is about to be leveled with the newest and most controversial concept of purchasing said upgrades outright from EA just as one would the game itself. In my opinion, and many others, this is a very contradictory concept, seemingly moving the core idea of Battlefield 3 online multiplayer gameplay in the completely opposite direction. For an additional $40, one can immediately have access to each and every unlock in the game - or for smaller fees, they can simply buy the unlock set that appeals to them.






Now, I know many are going to jump and say that this is a good balancing feature due to the fact that anyone who buys the game today, with a desire to play online against others, would otherwise be at a severe disadvantage given the number of long time players who have already unlocked a number of powerful items and weapons now populating the online battlefields. In a game that features tracked stats, ranks, unlocks, and achievements, one must also argue that selling such achievements that would be gained over time through actual gameplay comes very close to unbalancing the fairness of the game in that now many, many more of these unique weapons or powerful gameplay features will now plague the battlefields, many in the hands of players who never had to work hard or learn to use any other weapon to achieve such a level of presence on said battlefield as a proven e-warrior.

In my opinion, all the elements exist in Battlefield 3 to simply balance the fairness of the "unlocks paradox", not by merely selling unlocks to lazy, or more appropriately, casual players desiring full access to game features, but by ordering their ranked servers by rank itself. One of my favorite PvP online wargames of the past was the Socom series for the Playstation. Sure, there were plenty of ranked servers that had no rank restrictions - Ensigns fought alongside Captains, albeit in much shorter life spans - but also just as popular were servers such as Ensigns Only, Lt.'s Only, or servers barring lower or higher ranks. Surely this is a better system than flooding the game universe with each and every unlockable item/weapon/feature to anyone with a bit of green. Imagine how quickly those gamers without a large budget will be outclassed by players who haven't any more experience than they do at the game, or time spent online, but just a fatter wallet.

Of course, Electronic Arts immediately stepped to defend this obvious profit motivated concept, and had this to say in a statement made to GameSpy regarding their editorial on the subject:
"Yesterday we released new content for Battlefield 3 that included the ability for players to purchase a shortcut that unlocks earnable content in the game. The shortcuts are meant to encourage players to brave new territory. We want to offer newcomers a chance to catch up with the veterans that have been playing the game for the last five months. These shortcuts do not create an unfair advantage for any players – new or veteran. In fact, withholding these shortcuts would actually put newcomers in a pretty steep uphill climb, splitting the community.

We understand that everyone plays differently. Some gamers want to earn the unlocks, and they can continue to do so. Others have been wishing for a shortcut, which is now available. We're happy to be able to serve both types of players."

What do you think about this new idea to sell the very unlocks that make the game a rewarding experience to play? Do you think that by selling these features to other players that those trying to work at it through gameplay will be disheartened and frustrated as they see other players left and right with paid for unlock packs? Will this force those players to purchase the unlocks themselves just to be able to compete on this new level where most all players have access to everything but they themselves? Please write your opinions in the comments section below!



by Aaron Semler, Senior Editor VETERANS-GAMING
Category: Gaming  Posted by SemlerPDX =VG= - on Friday 30 March 2012 - 12:37:25

SemlerPDX =VG= 30 Mar : 12:54
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Additionally, gamers who noticed a serious lack of annoying players driving vehicles around incessantly honking the horn can now breath a sigh of relief as fully functioning vehicle horns are now usable by pressing the space bar.
Let the good times roll!
Outlanders =VG= 30 Mar : 13:05
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40$?! Are you f%&king kidding me. You don't even need those unlockables. Basic guns are as good as high tier.
But i approve new commo rose and radar.
Great article bro.
BLuDKLoT =VG= 30 Mar : 14:17
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I'm not a fan of the rank systems and all the other shit that distracts people from playing like a team. When you ad so many temptations to games, people just play to earn those goodies, as opposed to joining for some really great team play gaming.

I'm still waiting for a game dev to realize that if they remove all that crap from the game and focus more on game play, tactical organization, proper T/O per unit classification, adding the correct assets w/functionality, etc.. that these are things that make a game like BF3 go from good, to over the top awesome...IMO.

At least offer both!

Maybe convert coop into the above mentioned type of game play and leave deployment to the guys who are playing to earn the stuff most of us don't really care about anyway. I want to play a game that promotes team work and that encourages players to work together to achieve a common goal. Who gives a shit about earning a UAV Ribbon, lol.

These devs should provide all of the weapons and gear to anyone in the game as long as you're in the appropriate class to use it (medics, assault, anti-armor, etc) and it should be accurately modeled to present day weapons and equipment without having to pay for it. Pffffft. Unbelievable, lol.

Pvt. Pirate 02 Apr : 06:57
Reply to thisa flat-mate once tried to convince me to play BFBC2 and whenever i was in his room, he was playing it. Rambo-Solo-action, wasting assets en masse and if there ever was a team that sticked together by coincidence it was maximum 3 players. trying to get those achievements, he even lay his weapon, which was loaded and aimed at the enemy, to pull out the knife and attack him that way, risking his own life and that of his teammates. thats what this fast-paced gamestyles, too fast respawn-rates and too less death-punishments in points result in.
anyway: why should any army or special forces limit their members from having certain addons to their weapons, just because they havent killed 5000 enemies with that weapon-type?
if there were the choice to have your server either with ranking/achievements or plain, then that would be fine.
well, those "shortcut packages" are just showing me how greedy EA and other game companies are.
imagine this was for BF2... i bought the game for 20 EURO and to fully being able to use it, i would have to either play it one year or pay an additional 40 EURO ? thats fricked up!
SavageCDN =VG= 02 Apr : 07:38
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Agreed Blud... could care less for the unlocks/ranks/other BS just make a good game!!

Commo rose...like the PR one?

SemlerPDX =VG= 02 Apr : 15:58
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Yes. Commo Rose like the Project Reality one, actually, BF2 had a Commo Rose before PR - see page 10 of the original Battlefield 2 instruction manual (if you have it - mine is from 2007)

---All this begs one to wonder if this was indeed a plan from the very start. A fair business model, kinda makes the consumer feel like cattle but then most cattle aren't that self-aware anyway, are they?
Release an unfinished product, using a proven franchise name, pander to each platfrom's customer base (lie if necessary), worry about game problems after cash is already in pocket, and bar all mods or end user game code alteration so that the game can be about earning items, THEN - in the coupe de grace - Charge for the earnable items in a wide market ranging from tiny unlocks at a smaller fee to complete package for $40. Hell, someone may even be stupid, or buy so paced out that in the end, they have spent more than $40 plus the original $60 for the game.

Oh, sure. The game is fun. I'd just kinda feel a little milked.
Murderface =VG= 04 Apr : 17:00
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EA has really gone down hill in my eyes... i mean look in the past 6 years, a complete turn around from a fairly good company delivering enjoyable and balanced games, to a complete fuckfest that outlaws anybody with anything bad to say about it's products (does this mean they do not consider feedback during game development?), treats people like cattle as Semler put it, and then has the cheek to dangle these "unlocks" in front of people... for a "small" fee of course.

i'm just 100% disappointed with the gaming experience Battlefield 3 delivers, along with all of this other stories you hear about EA, and as a result have added them to my blacklist.
BLuDKLoT =VG= 04 Apr : 19:09
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Who else is on that list, lol ???

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